updating skeletons. run through perltidy. added note about Installable aspect. removed old install routines

This commit is contained in:
Doug Bell 2009-03-19 16:36:35 +00:00
parent af01175192
commit 815134dca1
2 changed files with 155 additions and 264 deletions

View file

@ -18,6 +18,10 @@ use WebGUI::International;
use WebGUI::Utility;
use base 'WebGUI::Asset::Wobject';
# To get an installer for your wobject, add the Installable AssetAspect
# See WebGUI::AssetAspect::Installable and sbin/installClass.pl for more
# details
#-------------------------------------------------------------------
=head2 definition ( )
@ -29,46 +33,44 @@ getEditForm method is unnecessary/redundant/useless.
=cut
sub definition {
my $class = shift;
my $session = shift;
my $definition = shift;
my $i18n = WebGUI::International->new($session, 'Asset_NewWobject');
my %properties;
tie %properties, 'Tie::IxHash';
%properties = (
templateId =>{
#See the list of field/control types in /lib/WebGUI/Form/
fieldType=>"template",
defaultValue=>'NewWobjectTmpl00000001',
tab=>"display",
#www_editSave will ignore anyone's attempts to update this field if this is set to 1
noFormPost=>0,
#This is an option specific to the template fieldType.
namespace=>"NewWobject",
#This is what will appear when the user hovers the mouse over the label
# of your form field.
hoverHelp=>$i18n->get('templateId label description'),
# This is the text that will appear to the left of your form field.
label=>$i18n->get('templateId label'),
}
);
push(@{$definition}, {
assetName=>$i18n->get('assetName'),
icon=>'newWobject.gif',
autoGenerateForms=>1,
tableName=>'NewWobject',
className=>'WebGUI::Asset::Wobject::NewWobject',
properties=>\%properties
});
return $class->SUPER::definition($session, $definition);
}
my $class = shift;
my $session = shift;
my $definition = shift;
my $i18n = WebGUI::International->new( $session, 'Asset_NewWobject' );
my %properties;
tie my %properties, 'Tie::IxHash', (
templateId => {
#See the list of field/control types in /lib/WebGUI/Form/
fieldType => "template",
defaultValue => 'NewWobjectTmpl00000001',
tab => "display",
#www_editSave will ignore anyone's attempts to update this field if this is set to 1
noFormPost => 0,
#This is an option specific to the template fieldType.
namespace => "NewWobject",
#This is what will appear when the user hovers the mouse over the label
# of your form field.
hoverHelp => $i18n->get('templateId label description'),
# This is the text that will appear to the left of your form field.
label => $i18n->get('templateId label'),
}
);
push @{$definition}, {
assetName => $i18n->get('assetName'),
icon => 'newWobject.gif',
autoGenerateForms => 1,
tableName => 'NewWobject',
className => 'WebGUI::Asset::Wobject::NewWobject',
properties => \%properties
};
return $class->SUPER::definition( $session, $definition );
} ## end sub definition
#-------------------------------------------------------------------
@ -81,9 +83,9 @@ wobject instances, you will need to duplicate them here.
=cut
sub duplicate {
my $self = shift;
my $newAsset = $self->SUPER::duplicate(@_);
return $newAsset;
my $self = shift;
my $newAsset = $self->SUPER::duplicate(@_);
return $newAsset;
}
#-------------------------------------------------------------------
@ -96,16 +98,16 @@ This method is optional if you set autoGenerateForms=1 in the definition.
=cut
sub getEditForm {
my $self = shift;
my $tabform = $self->SUPER::getEditForm();
my $self = shift;
my $tabform = $self->SUPER::getEditForm();
$tabform->getTab("display")->template(
-value=>$self->getValue("templateId"),
-label=>WebGUI::International::get("template_label","Asset_NewWobject"),
-namespace=>"NewWobject"
);
return $tabform;
$tabform->getTab("display")->template(
value => $self->getValue("templateId"),
label => WebGUI::International::get( "template_label", "Asset_NewWobject" ),
namespace => "NewWobject"
);
return $tabform;
}
#-------------------------------------------------------------------
@ -117,14 +119,13 @@ See WebGUI::Asset::prepareView() for details.
=cut
sub prepareView {
my $self = shift;
$self->SUPER::prepareView();
my $template = WebGUI::Asset::Template->new($self->session, $self->get("templateId"));
$template->prepare;
$self->{_viewTemplate} = $template;
my $self = shift;
$self->SUPER::prepareView();
my $template = WebGUI::Asset::Template->new( $self->session, $self->get("templateId") );
$template->prepare;
$self->{_viewTemplate} = $template;
}
#-------------------------------------------------------------------
=head2 purge ( )
@ -137,10 +138,11 @@ wobject instances, you will need to purge them here.
=cut
sub purge {
my $self = shift;
#purge your wobject-specific data here. This does not include fields
# you create for your NewWobject asset/wobject table.
return $self->SUPER::purge;
my $self = shift;
#purge your wobject-specific data here. This does not include fields
# you create for your NewWobject asset/wobject table.
return $self->SUPER::purge;
}
#-------------------------------------------------------------------
@ -153,16 +155,16 @@ to be displayed within the page style.
=cut
sub view {
my $self = shift;
my $session = $self->session;
my $self = shift;
my $session = $self->session;
#This automatically creates template variables for all of your wobject's properties.
my $var = $self->get;
#This is an example of debugging code to help you diagnose problems.
#WebGUI::ErrorHandler::warn($self->get("templateId"));
return $self->processTemplate($var, undef, $self->{_viewTemplate});
#This automatically creates template variables for all of your wobject's properties.
my $var = $self->get;
#This is an example of debugging code to help you diagnose problems.
#$session->log->warn($self->get("templateId"));
return $self->processTemplate( $var, undef, $self->{_viewTemplate} );
}
#-------------------------------------------------------------------
@ -183,60 +185,6 @@ adminConsole views.
# return $self->getAdminConsole->render($self->getEditForm->print, $i18n->get("edit title"));
#}
#-------------------------------------------------------------------
# Everything below here is to make it easier to install your custom
# wobject, but has nothing to do with wobjects in general
#-------------------------------------------------------------------
# cd /data/WebGUI/lib
# perl -MWebGUI::Asset::Wobject::NewWobject -e install www.example.com.conf [ /path/to/WebGUI ]
# - or -
# perl -MWebGUI::Asset::Wobject::NewWobject -e uninstall www.example.com.conf [ /path/to/WebGUI ]
#-------------------------------------------------------------------
use base 'Exporter';
our @EXPORT = qw(install uninstall);
use WebGUI::Session;
#-------------------------------------------------------------------
sub install {
my $config = $ARGV[0];
my $home = $ARGV[1] || "/data/WebGUI";
die "usage: perl -MWebGUI::Asset::Wobject::NewWobject -e install www.example.com.conf\n" unless ($home && $config);
print "Installing asset.\n";
my $session = WebGUI::Session->open($home, $config);
$session->config->addToArray("assets","WebGUI::Asset::Wobject::NewWobject");
$session->db->write("create table NewWobject (
assetId varchar(22) binary not null,
revisionDate bigint not null,
primary key (assetId, revisionDate)
)");
$session->var->end;
$session->close;
print "Done. Please restart Apache.\n";
}
#-------------------------------------------------------------------
sub uninstall {
my $config = $ARGV[0];
my $home = $ARGV[1] || "/data/WebGUI";
die "usage: perl -MWebGUI::Asset::Wobject::NewWobject -e uninstall www.example.com.conf\n" unless ($home && $config);
print "Uninstalling asset.\n";
my $session = WebGUI::Session->open($home, $config);
$session->config->deleteFromArray("assets","WebGUI::Asset::Wobject::NewWobject");
my $rs = $session->db->read("select assetId from asset where className='WebGUI::Asset::Wobject::NewWobject'");
while (my ($id) = $rs->array) {
my $asset = WebGUI::Asset->new($session, $id, "WebGUI::Asset::Wobject::NewWobject");
$asset->purge if defined $asset;
}
$session->db->write("drop table NewWobject");
$session->var->end;
$session->close;
print "Done. Please restart Apache.\n";
}
1;
#vim:ft=perl

View file

@ -19,7 +19,9 @@ use Tie::IxHash;
use base 'WebGUI::Asset';
use WebGUI::Utility;
# To get an installer for your wobject, add the Installable AssetAspect
# See WebGUI::AssetAspect::Installable and sbin/installClass.pl for more
# details
=head1 NAME
@ -40,21 +42,19 @@ These methods are available from this class:
=cut
#-------------------------------------------------------------------
=head2 addRevision
This method exists for demonstration purposes only. The superclass
handles revisions to NewAsset Assets.
This method exists for demonstration purposes only. The superclass
handles revisions to NewAsset Assets.
=cut
sub addRevision {
my $self = shift;
my $newSelf = $self->SUPER::addRevision(@_);
return $newSelf;
my $self = shift;
my $newSelf = $self->SUPER::addRevision(@_);
return $newSelf;
}
#-------------------------------------------------------------------
@ -73,66 +73,68 @@ A hash reference passed in from a subclass definition.
=cut
sub definition {
my $class = shift;
my $session = shift;
my $definition = shift;
my %properties;
tie %properties, 'Tie::IxHash';
my $i18n = WebGUI::International->new($session, "Asset_NewAsset");
%properties = (
templateId => {
# Determines which tab this property appears in
tab=>"display",
#See the list of field/control types in /lib/WebGUI/Form/
fieldType=>"template",
defaultValue=>'NewAssetTmpl0000000001',
#www_editSave will ignore anyone's attempts to update this field if this is set to 1
noFormPost=>0,
#This is an option specific to the template fieldType.
namespace=>"NewAsset",
#This is what will appear when the user hovers the mouse over the label
# of your form field.
hoverHelp=>$i18n->get('templateId label description'),
# This is the text that will appear to the left of your form field.
label=>$i18n->get('templateId label')
},
foo => {
tab=>"properties",
fieldType=>"text",
defaultValue=>undef,
label=>$i18n->get("foo label"),
hoverHelp=>$i18n->get("foo label help")
}
);
push(@{$definition}, {
assetName=>$i18n->get('assetName'),
icon=>'NewAsset.gif',
autoGenerateForms=>1,
tableName=>'NewAsset',
className=>'WebGUI::Asset::NewAsset',
properties=>\%properties
});
return $class->SUPER::definition($session, $definition);
}
my $class = shift;
my $session = shift;
my $definition = shift;
my $i18n = WebGUI::International->new( $session, "Asset_NewAsset" );
tie my %properties, 'Tie::IxHash', (
templateId => {
# Determines which tab this property appears in
tab => "display",
#See the list of field/control types in /lib/WebGUI/Form/
fieldType => "template",
defaultValue => 'NewAssetTmpl0000000001',
#www_editSave will ignore anyone's attempts to update this field if this is set to 1
noFormPost => 0,
#This is an option specific to the template fieldType.
namespace => "NewAsset",
#This is what will appear when the user hovers the mouse over the label
# of your form field.
hoverHelp => $i18n->get('templateId label description'),
# This is the text that will appear to the left of your form field.
label => $i18n->get('templateId label')
},
foo => {
tab => "properties",
fieldType => "text",
defaultValue => undef,
label => $i18n->get("foo label"),
hoverHelp => $i18n->get("foo label help")
},
);
push @{$definition}, {
assetName => $i18n->get('assetName'),
icon => 'NewAsset.gif',
autoGenerateForms => 1,
tableName => 'NewAsset',
className => 'WebGUI::Asset::NewAsset',
properties => \%properties,
};
return $class->SUPER::definition( $session, $definition );
} ## end sub definition
#-------------------------------------------------------------------
=head2 duplicate
This method exists for demonstration purposes only. The superclass
handles duplicating NewAsset Assets. This method will be called
whenever a copy action is executed
This method exists for demonstration purposes only. The superclass
handles duplicating NewAsset Assets. This method will be called
whenever a copy action is executed
=cut
sub duplicate {
my $self = shift;
my $newAsset = $self->SUPER::duplicate(@_);
return $newAsset;
my $self = shift;
my $newAsset = $self->SUPER::duplicate(@_);
return $newAsset;
}
#-------------------------------------------------------------------
=head2 indexContent ( )
@ -142,12 +144,11 @@ Making private. See WebGUI::Asset::indexContent() for additonal details.
=cut
sub indexContent {
my $self = shift;
my $indexer = $self->SUPER::indexContent;
$indexer->setIsPublic(0);
my $self = shift;
my $indexer = $self->SUPER::indexContent;
$indexer->setIsPublic(0);
}
#-------------------------------------------------------------------
=head2 prepareView ( )
@ -157,14 +158,13 @@ See WebGUI::Asset::prepareView() for details.
=cut
sub prepareView {
my $self = shift;
$self->SUPER::prepareView();
my $template = WebGUI::Asset::Template->new($self->session, $self->get("templateId"));
$template->prepare;
$self->{_viewTemplate} = $template;
my $self = shift;
$self->SUPER::prepareView();
my $template = WebGUI::Asset::Template->new( $self->session, $self->get("templateId") );
$template->prepare;
$self->{_viewTemplate} = $template;
}
#-------------------------------------------------------------------
=head2 processPropertiesFromFormPost ( )
@ -176,11 +176,10 @@ when /yourAssetUrl?func=editSave is requested/posted.
=cut
sub processPropertiesFromFormPost {
my $self = shift;
$self->SUPER::processPropertiesFromFormPost;
my $self = shift;
$self->SUPER::processPropertiesFromFormPost;
}
#-------------------------------------------------------------------
=head2 purge ( )
@ -194,8 +193,8 @@ asset instances, you will need to purge them here.
=cut
sub purge {
my $self = shift;
return $self->SUPER::purge;
my $self = shift;
return $self->SUPER::purge;
}
#-------------------------------------------------------------------
@ -207,8 +206,8 @@ This method is called when data is purged by the system.
=cut
sub purgeRevision {
my $self = shift;
return $self->SUPER::purgeRevision;
my $self = shift;
return $self->SUPER::purgeRevision;
}
#-------------------------------------------------------------------
@ -220,13 +219,12 @@ method called by the container www_view method.
=cut
sub view {
my $self = shift;
my $var = $self->get; # $var is a hash reference.
$var->{controls} = $self->getToolbar;
return $self->processTemplate($var,undef, $self->{_viewTemplate});
my $self = shift;
my $var = $self->get; # $var is a hash reference.
$var->{controls} = $self->getToolbar;
return $self->processTemplate( $var, undef, $self->{_viewTemplate} );
}
#-------------------------------------------------------------------
=head2 www_edit ( )
@ -238,69 +236,14 @@ the module.
=cut
sub www_edit {
my $self = shift;
my $session = $self->session;
return $session->privilege->insufficient() unless $self->canEdit;
return $session->privilege->locked() unless $self->canEditIfLocked;
my $i18n = WebGUI::International->new($session, 'Asset_NewAsset');
return $self->getAdminConsole->render($self->getEditForm->print, $i18n->get('edit asset'));
my $self = shift;
my $session = $self->session;
return $session->privilege->insufficient() unless $self->canEdit;
return $session->privilege->locked() unless $self->canEditIfLocked;
my $i18n = WebGUI::International->new( $session, 'Asset_NewAsset' );
return $self->getAdminConsole->render( $self->getEditForm->print, $i18n->get('edit asset') );
}
#-------------------------------------------------------------------
# Everything below here is to make it easier to install your custom
# asset, but has nothing to do with assets in general
#-------------------------------------------------------------------
# cd /data/WebGUI/lib
# perl -MWebGUI::Asset::NewAsset -e install www.example.com.conf [ /path/to/WebGUI ]
# - or -
# perl -MWebGUI::Asset::NewAsset -e uninstall www.example.com.conf [ /path/to/WebGUI ]
#-------------------------------------------------------------------
use base 'Exporter';
our @EXPORT = qw(install uninstall);
use WebGUI::Session;
#-------------------------------------------------------------------
sub install {
my $config = $ARGV[0];
my $home = $ARGV[1] || "/data/WebGUI";
die "usage: perl -MWebGUI::Asset::NewAsset -e install www.example.com.conf\n" unless ($home && $config);
print "Installing asset.\n";
my $session = WebGUI::Session->open($home, $config);
$session->config->addToArray("assets","WebGUI::Asset::NewAsset");
$session->db->write("create table NewAsset (
assetId varchar(22) binary not null,
revisionDate bigint not null,
primary key (assetId, revisionDate)
)");
$session->var->end;
$session->close;
print "Done. Please restart Apache.\n";
}
#-------------------------------------------------------------------
sub uninstall {
my $config = $ARGV[0];
my $home = $ARGV[1] || "/data/WebGUI";
die "usage: perl -MWebGUI::Asset::NewAsset -e uninstall www.example.com.conf\n" unless ($home && $config);
print "Uninstalling asset.\n";
my $session = WebGUI::Session->open($home, $config);
$session->config->deleteFromArray("assets","WebGUI::Asset::NewAsset");
my $rs = $session->db->read("select assetId from asset where className='WebGUI::Asset::NewAsset'");
while (my ($id) = $rs->array) {
my $asset = WebGUI::Asset->new($session, $id, "WebGUI::Asset::NewAsset");
$asset->purge if defined $asset;
}
$session->db->write("drop table NewAsset");
$session->var->end;
$session->close;
print "Done. Please restart Apache.\n";
}
1;
#vim:ft=perl