Add more AssetLineage tests.
cascadeLineage will crash because it does not check for duplicate lineages. Removed a duplicate check for $newParent definedness in setParent.
This commit is contained in:
parent
15c245b06a
commit
9e4216c4a0
2 changed files with 63 additions and 23 deletions
|
|
@ -113,18 +113,17 @@ If not present, asset's existing lineage is used.
|
|||
=cut
|
||||
|
||||
sub cascadeLineage {
|
||||
my $self = shift;
|
||||
my $newLineage = shift;
|
||||
my $oldLineage = shift || $self->get("lineage");
|
||||
my $now =$self->session->datetime->time();
|
||||
my $prepared = $self->session->db->prepare("update asset set lineage=? where assetId=?");
|
||||
my $self = shift;
|
||||
my $newLineage = shift;
|
||||
my $oldLineage = shift || $self->get("lineage");
|
||||
my $prepared = $self->session->db->prepare("update asset set lineage=? where assetId=?");
|
||||
my $descendants = $self->session->db->read("select assetId,lineage from asset where lineage like ".$self->session->db->quote($oldLineage.'%'));
|
||||
my $cache = WebGUI::Cache->new($self->session);
|
||||
while (my ($assetId, $lineage) = $descendants->array) {
|
||||
my $fixedLineage = $newLineage.substr($lineage,length($oldLineage));
|
||||
$prepared->execute([$fixedLineage,$assetId]);
|
||||
# we do the purge directly cuz it's a lot faster than instantiating all these assets
|
||||
$cache->deleteChunk(["asset",$assetId]);
|
||||
# we do the purge directly cuz it's a lot faster than instantiating all these assets
|
||||
$cache->deleteChunk(["asset",$assetId]);
|
||||
}
|
||||
$descendants->finish;
|
||||
}
|
||||
|
|
@ -663,20 +662,19 @@ sub setParent {
|
|||
return 0 unless (defined $newParent); # can't move it if a parent object doesn't exist
|
||||
return 0 if ($newParent->getId eq $self->get("parentId")); # don't move it to where it already is
|
||||
return 0 if ($newParent->getId eq $self->getId); # don't move it to itself
|
||||
if (defined $newParent) {
|
||||
my $oldLineage = $self->get("lineage");
|
||||
return 0 unless $newParent->canEdit;
|
||||
my $lineage = $newParent->get("lineage").$newParent->getNextChildRank;
|
||||
return 0 if ($lineage =~ m/^$oldLineage/); # can't move it to its own child
|
||||
$self->session->db->beginTransaction;
|
||||
$self->session->db->write("update asset set parentId=".$self->session->db->quote($newParent->getId)." where assetId=".$self->session->db->quote($self->getId));
|
||||
$self->cascadeLineage($lineage);
|
||||
$self->session->db->commit;
|
||||
$self->updateHistory("moved to parent ".$newParent->getId);
|
||||
$self->{_properties}{lineage} = $lineage;
|
||||
$self->purgeCache;
|
||||
return 1;
|
||||
}
|
||||
my $oldLineage = $self->get("lineage");
|
||||
return 0 unless $newParent->canEdit;
|
||||
my $lineage = $newParent->get("lineage").$newParent->getNextChildRank;
|
||||
return 0 if ($lineage =~ m/^$oldLineage/); # can't move it to its own child
|
||||
$self->session->db->beginTransaction;
|
||||
$self->session->db->write("update asset set parentId=? where assetId=?",
|
||||
[$newParent->getId, $self->getId]);
|
||||
$self->cascadeLineage($lineage);
|
||||
$self->session->db->commit;
|
||||
$self->updateHistory("moved to parent ".$newParent->getId);
|
||||
$self->{_properties}{lineage} = $lineage;
|
||||
$self->purgeCache;
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ use WebGUI::Test;
|
|||
use WebGUI::Session;
|
||||
|
||||
use WebGUI::Asset;
|
||||
use Test::More tests => 9; # increment this value for each test you create
|
||||
use Test::More tests => 15; # increment this value for each test you create
|
||||
use Test::Deep;
|
||||
|
||||
# Test the methods in WebGUI::AssetLineage
|
||||
|
|
@ -37,7 +37,13 @@ my $folder = $root->addChild({
|
|||
title => 'folder',
|
||||
menuTitle => 'folderMenuTitle',
|
||||
className => 'WebGUI::Asset::Wobject::Folder',
|
||||
isPackage => 1,
|
||||
});
|
||||
|
||||
my $folder2 = $root->addChild({
|
||||
url => 'testFolder2',
|
||||
title => 'folder2',
|
||||
menuTitle => 'folder2MenuTitle',
|
||||
className => 'WebGUI::Asset::Wobject::Folder',
|
||||
});
|
||||
|
||||
my @snippets = ();
|
||||
|
|
@ -51,6 +57,15 @@ foreach my $snipNum (0..6) {
|
|||
menuTitle => $snipNum,
|
||||
});
|
||||
}
|
||||
|
||||
my $snippet2 = $folder2->addChild( {
|
||||
className => "WebGUI::Asset::Snippet",
|
||||
groupIdView => 7,
|
||||
groupIdEdit => 3,
|
||||
title => "Snippet2 0",
|
||||
menuTitle => 0,
|
||||
});
|
||||
|
||||
$versionTag->commit;
|
||||
|
||||
my @snipIds = map { $_->getId } @snippets;
|
||||
|
|
@ -92,6 +107,33 @@ ok($folder->hasChildren, 'test folder has children');
|
|||
ok($root->hasChildren, 'root node has children');
|
||||
ok(!$snippets[0]->hasChildren, 'test snippet has no children');
|
||||
|
||||
####################################################
|
||||
#
|
||||
# cascadeLineage
|
||||
#
|
||||
####################################################
|
||||
|
||||
#diag $snippets[0]->get('lineage');
|
||||
#diag $snippet2->get('lineage');
|
||||
##Uncomment me to crash the test
|
||||
#$snippet2->cascadeLineage($snippets[0]->get('lineage'));
|
||||
#diag $snippets[0]->get('lineage');
|
||||
#diag $snippet2->get('lineage');
|
||||
|
||||
####################################################
|
||||
#
|
||||
# setParent
|
||||
#
|
||||
####################################################
|
||||
|
||||
ok(!$snippet2->setParent(), 'setParent: new parent must be passed in');
|
||||
ok(!$snippet2->setParent($snippet2), 'setParent: cannot be your own parent');
|
||||
ok(!$snippet2->setParent($folder2), 'setParent: will not move self to current parent');
|
||||
ok(!$snippet2->setParent($folder), 'setParent: user must be in group 4 to do this');
|
||||
$session->user({userId => 3});
|
||||
ok($snippet2->setParent($folder), 'setParent: Admin can run setParent');
|
||||
is($folder->getChildCount, 8, 'setParent: folder now has 8 children');
|
||||
|
||||
END {
|
||||
$versionTag->rollback;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue