Add more AssetLineage tests.

cascadeLineage will crash because it does not check for duplicate lineages.
Removed a duplicate check for $newParent definedness in setParent.
This commit is contained in:
Colin Kuskie 2007-04-13 20:19:23 +00:00
parent 15c245b06a
commit 9e4216c4a0
2 changed files with 63 additions and 23 deletions

View file

@ -113,18 +113,17 @@ If not present, asset's existing lineage is used.
=cut =cut
sub cascadeLineage { sub cascadeLineage {
my $self = shift; my $self = shift;
my $newLineage = shift; my $newLineage = shift;
my $oldLineage = shift || $self->get("lineage"); my $oldLineage = shift || $self->get("lineage");
my $now =$self->session->datetime->time(); my $prepared = $self->session->db->prepare("update asset set lineage=? where assetId=?");
my $prepared = $self->session->db->prepare("update asset set lineage=? where assetId=?");
my $descendants = $self->session->db->read("select assetId,lineage from asset where lineage like ".$self->session->db->quote($oldLineage.'%')); my $descendants = $self->session->db->read("select assetId,lineage from asset where lineage like ".$self->session->db->quote($oldLineage.'%'));
my $cache = WebGUI::Cache->new($self->session); my $cache = WebGUI::Cache->new($self->session);
while (my ($assetId, $lineage) = $descendants->array) { while (my ($assetId, $lineage) = $descendants->array) {
my $fixedLineage = $newLineage.substr($lineage,length($oldLineage)); my $fixedLineage = $newLineage.substr($lineage,length($oldLineage));
$prepared->execute([$fixedLineage,$assetId]); $prepared->execute([$fixedLineage,$assetId]);
# we do the purge directly cuz it's a lot faster than instantiating all these assets # we do the purge directly cuz it's a lot faster than instantiating all these assets
$cache->deleteChunk(["asset",$assetId]); $cache->deleteChunk(["asset",$assetId]);
} }
$descendants->finish; $descendants->finish;
} }
@ -663,20 +662,19 @@ sub setParent {
return 0 unless (defined $newParent); # can't move it if a parent object doesn't exist return 0 unless (defined $newParent); # can't move it if a parent object doesn't exist
return 0 if ($newParent->getId eq $self->get("parentId")); # don't move it to where it already is return 0 if ($newParent->getId eq $self->get("parentId")); # don't move it to where it already is
return 0 if ($newParent->getId eq $self->getId); # don't move it to itself return 0 if ($newParent->getId eq $self->getId); # don't move it to itself
if (defined $newParent) { my $oldLineage = $self->get("lineage");
my $oldLineage = $self->get("lineage"); return 0 unless $newParent->canEdit;
return 0 unless $newParent->canEdit; my $lineage = $newParent->get("lineage").$newParent->getNextChildRank;
my $lineage = $newParent->get("lineage").$newParent->getNextChildRank; return 0 if ($lineage =~ m/^$oldLineage/); # can't move it to its own child
return 0 if ($lineage =~ m/^$oldLineage/); # can't move it to its own child $self->session->db->beginTransaction;
$self->session->db->beginTransaction; $self->session->db->write("update asset set parentId=? where assetId=?",
$self->session->db->write("update asset set parentId=".$self->session->db->quote($newParent->getId)." where assetId=".$self->session->db->quote($self->getId)); [$newParent->getId, $self->getId]);
$self->cascadeLineage($lineage); $self->cascadeLineage($lineage);
$self->session->db->commit; $self->session->db->commit;
$self->updateHistory("moved to parent ".$newParent->getId); $self->updateHistory("moved to parent ".$newParent->getId);
$self->{_properties}{lineage} = $lineage; $self->{_properties}{lineage} = $lineage;
$self->purgeCache; $self->purgeCache;
return 1; return 1;
}
return 0; return 0;
} }

View file

@ -16,7 +16,7 @@ use WebGUI::Test;
use WebGUI::Session; use WebGUI::Session;
use WebGUI::Asset; use WebGUI::Asset;
use Test::More tests => 9; # increment this value for each test you create use Test::More tests => 15; # increment this value for each test you create
use Test::Deep; use Test::Deep;
# Test the methods in WebGUI::AssetLineage # Test the methods in WebGUI::AssetLineage
@ -37,7 +37,13 @@ my $folder = $root->addChild({
title => 'folder', title => 'folder',
menuTitle => 'folderMenuTitle', menuTitle => 'folderMenuTitle',
className => 'WebGUI::Asset::Wobject::Folder', className => 'WebGUI::Asset::Wobject::Folder',
isPackage => 1, });
my $folder2 = $root->addChild({
url => 'testFolder2',
title => 'folder2',
menuTitle => 'folder2MenuTitle',
className => 'WebGUI::Asset::Wobject::Folder',
}); });
my @snippets = (); my @snippets = ();
@ -51,6 +57,15 @@ foreach my $snipNum (0..6) {
menuTitle => $snipNum, menuTitle => $snipNum,
}); });
} }
my $snippet2 = $folder2->addChild( {
className => "WebGUI::Asset::Snippet",
groupIdView => 7,
groupIdEdit => 3,
title => "Snippet2 0",
menuTitle => 0,
});
$versionTag->commit; $versionTag->commit;
my @snipIds = map { $_->getId } @snippets; my @snipIds = map { $_->getId } @snippets;
@ -92,6 +107,33 @@ ok($folder->hasChildren, 'test folder has children');
ok($root->hasChildren, 'root node has children'); ok($root->hasChildren, 'root node has children');
ok(!$snippets[0]->hasChildren, 'test snippet has no children'); ok(!$snippets[0]->hasChildren, 'test snippet has no children');
####################################################
#
# cascadeLineage
#
####################################################
#diag $snippets[0]->get('lineage');
#diag $snippet2->get('lineage');
##Uncomment me to crash the test
#$snippet2->cascadeLineage($snippets[0]->get('lineage'));
#diag $snippets[0]->get('lineage');
#diag $snippet2->get('lineage');
####################################################
#
# setParent
#
####################################################
ok(!$snippet2->setParent(), 'setParent: new parent must be passed in');
ok(!$snippet2->setParent($snippet2), 'setParent: cannot be your own parent');
ok(!$snippet2->setParent($folder2), 'setParent: will not move self to current parent');
ok(!$snippet2->setParent($folder), 'setParent: user must be in group 4 to do this');
$session->user({userId => 3});
ok($snippet2->setParent($folder), 'setParent: Admin can run setParent');
is($folder->getChildCount, 8, 'setParent: folder now has 8 children');
END { END {
$versionTag->rollback; $versionTag->rollback;
} }