Story Topic skeleton code.

This commit is contained in:
Colin Kuskie 2009-02-27 22:14:30 +00:00
parent 8397b96ef8
commit b20f4b4a08
2 changed files with 201 additions and 0 deletions

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package WebGUI::Asset::Wobject::StoryTopic;
$VERSION = "1.0.0";
#-------------------------------------------------------------------
# WebGUI is Copyright 2001-2009 Plain Black Corporation.
#-------------------------------------------------------------------
# Please read the legal notices (docs/legal.txt) and the license
# (docs/license.txt) that came with this distribution before using
# this software.
#-------------------------------------------------------------------
# http://www.plainblack.com info@plainblack.com
#-------------------------------------------------------------------
use strict;
use Tie::IxHash;
use WebGUI::International;
use WebGUI::Utility;
use WebGUI::Asset::Story;
use base 'WebGUI::Asset::Wobject';
#-------------------------------------------------------------------
=head2 definition ( )
defines wobject properties for New Wobject instances. You absolutely need
this method in your new Wobjects. If you choose to "autoGenerateForms", the
getEditForm method is unnecessary/redundant/useless.
=cut
sub definition {
my $class = shift;
my $session = shift;
my $definition = shift;
my $i18n = WebGUI::International->new($session, 'Asset_StoryTopic');
my %properties;
tie %properties, 'Tie::IxHash';
%properties = (
storiesPer => {
tab => 'display',
fieldType => 'integer',
label => $i18n->get('stories per topic'),
hoverHelp => $i18n->get('stories per topic help'),
defaultValue => 15,
},
storiesShort => {
tab => 'display',
fieldType => 'integer',
label => $i18n->get('stories short'),
hoverHelp => $i18n->get('stories short help'),
defaultValue => 5,
},
storyTemplateId => {
tab => 'display',
fieldType => 'template',
label => $i18n->get('story template'),
hoverHelp => $i18n->get('story template help'),
filter => 'fixId',
namespace => 'Story',
defaultValue => '',
},
);
push(@{$definition}, {
assetName=>$i18n->get('assetName'),
icon=>'assets.gif',
autoGenerateForms=>1,
tableName=>'StoryTopic',
className=>'WebGUI::Asset::Wobject::StoryTopic',
properties=>\%properties,
});
return $class->SUPER::definition($session, $definition);
}
#-------------------------------------------------------------------
=head2 duplicate ( )
duplicates a New Wobject. This method is unnecessary, but if you have
auxiliary, ancillary, or "collateral" data or files related to your
wobject instances, you will need to duplicate them here.
=cut
sub duplicate {
my $self = shift;
my $newAsset = $self->SUPER::duplicate(@_);
return $newAsset;
}
#-------------------------------------------------------------------
=head2 prepareView ( )
See WebGUI::Asset::prepareView() for details.
=cut
sub prepareView {
my $self = shift;
$self->SUPER::prepareView();
my $template = WebGUI::Asset::Template->new($self->session, $self->get("templateId"));
$template->prepare;
$self->{_viewTemplate} = $template;
}
#-------------------------------------------------------------------
=head2 view ( )
method called by the www_view method. Returns a processed template
to be displayed within the page style.
=cut
sub view {
my $self = shift;
my $session = $self->session;
#This automatically creates template variables for all of your wobject's properties.
my $var = $self->get;
#This is an example of debugging code to help you diagnose problems.
#WebGUI::ErrorHandler::warn($self->get("templateId"));
return $self->processTemplate($var, undef, $self->{_viewTemplate});
}
#-------------------------------------------------------------------
=head2 www_edit ( )
Web facing method which is the default edit page. This method is entirely
optional. Take it out unless you specifically want to set a submenu in your
adminConsole views.
=cut
#sub www_edit {
# my $self = shift;
# return $self->session->privilege->insufficient() unless $self->canEdit;
# return $self->session->privilege->locked() unless $self->canEditIfLocked;
# my $i18n = WebGUI::International->new($self->session, "Asset_NewWobject");
# return $self->getAdminConsole->render($self->getEditForm->print, $i18n->get("edit title"));
#}
1;
#vim:ft=perl

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package WebGUI::i18n::English::Asset_StoryTopic;
use strict;
our $I18N = {
'assetName' => {
message => q|Story Topic|,
context => q|An Asset that displays stories based on keywords.|,
lastUpdated => 0
},
'stories per topic' => {
message => q|Stories Per Topic|,
context => q|Label in the edit screen and template.|,
lastUpdated => 0
},
'stories per topic' => {
message => q|The number of stories displayed in RSS and Atom feeds from this Story Topic, and when viewing the Topic directly.|,
context => q|Hoverhelp in the edit screen and template.|,
lastUpdated => 0
},
'stories short' => {
message => q|Stories Per Page|,
context => q|Label in the edit screen and template.|,
lastUpdated => 0
},
'stories short help' => {
message => q|The number of stories displayed on a page.|,
context => q|Hoverhelp in the edit screen and template.|,
lastUpdated => 0
},
'story template' => {
message => q|Story Template|,
context => q|Label in the edit screen and template.|,
lastUpdated => 0
},
'story template help' => {
message => q|The Template used to display Story assets from this Story Topic.|,
context => q|Hoverhelp in the edit screen and template.|,
lastUpdated => 0
},
};
1;