Merge branch 'moose-definition' into static_definition. Moved Asset.pm over to the new Definition.

This commit is contained in:
Colin Kuskie 2009-12-18 11:40:33 -08:00
commit ed0eeb9bc5
22 changed files with 2426 additions and 651 deletions

View file

@ -14,301 +14,148 @@ package WebGUI::Definition;
=cut
use strict;
use warnings;
no warnings qw(uninitialized);
use 5.010;
use Moose;
use Moose::Exporter;
use namespace::autoclean;
use WebGUI::Definition::Meta::Class;
use WebGUI::Definition::Meta::Property;
no warnings qw(uninitialized);
our $VERSION = '0.0.1';
use Sub::Name ();
use Clone ();
use mro ();
# used to generate unique packages
my $gen_package = 0;
sub import {
my $class = shift;
if (! @_) {
return;
}
my $definition = (@_ == 1 && ref $_[0]) ? $_[0] : { @_ };
my $caller = caller;
# generate superclass
$gen_package++;
my $super = __PACKAGE__ . '::_gen' . $gen_package;
# insert generated package as superclass
{
no strict 'refs';
@{$super . '::ISA'} = @{$caller . '::ISA'};
@{$caller . '::ISA'} = ($super);
}
# ensure we are using c3 method resolution
mro::set_mro($super, 'c3');
mro::set_mro($caller, 'c3');
$class->_build($super, $caller, $definition);
return;
}
sub _build {
my ($class, $super, $caller, $definition) = @_;
# construct an ordered list and hash of the properties
my @propertyList;
my %properties;
if ( my $properties = delete $definition->{properties} ) {
for (my $i = 0; $i < @{ $properties }; $i += 2) {
my $property = $properties->[$i];
push @propertyList, $property;
$properties{ $property } = $properties->[$i + 1];
}
}
# accessors for properties
for my $property ( @propertyList ) {
no strict 'refs';
$class->_install($super, $property, $class->_gen_accessor($property));
}
$class->_install($super, 'getProperty', $class->_gen_getProperty(\%properties));
$class->_install($super, 'getProperties', $class->_gen_getProperties(\@propertyList));
$class->_install($super, 'getAttribute', $class->_gen_getAttribute($definition));
$class->_install($super, 'get', $class->_gen_get);
$class->_install($super, 'set', $class->_gen_set);
$class->_install($super, 'update', $class->_gen_update);
$class->_install($super, 'instantiate', $class->_gen_instantiate);
return;
}
sub _install {
my ($class, $package, $subname, $sub) = @_;
my $full_sub = $package . '::' . $subname;
no strict 'refs';
*{$full_sub} = Sub::Name::subname( $full_sub, $sub );
return $sub;
}
sub _gen_accessor {
my $class = shift;
my $property = shift;
return sub {
if (@_ > 1) {
my $value = $_[1];
return $_[0]{properties}{$property} = $value;
}
else {
return $_[0]{properties}{$property};
}
};
}
sub _gen_getProperty {
my $class = shift;
my $properties = shift;
return sub {
my $self = shift;
my $property = shift;
if (exists $properties->{$property}) {
my $subattributes = Clone::clone($properties->{$property});
if ( ref $self ) {
for my $subattribute ( keys %{ $subattributes } ) {
my $attrValue = $subattributes->{$subattribute};
if ( ref $attrValue && ref $attrValue eq 'CODE' ) {
$subattributes->{$subattribute} = $self->$attrValue($property, $subattribute);
}
}
}
return $subattributes;
}
return $self->maybe::next::method($property);
};
}
sub _gen_getProperties {
my $class = shift;
my $propertyList = shift;
return sub {
my $self = shift;
my %props = map { $_ => 1 } @$propertyList;
# remove any properties from superclass list that exist in this class
my @allProperties = grep { ! $props{$_} } $self->maybe::next::method(@_);
push @allProperties, @$propertyList;
return @allProperties;
};
}
sub _gen_getAttribute {
my $class = shift;
my $definition = shift;
return sub {
my $self = shift;
my $attribute = shift;
if ( exists $definition->{$attribute} ) {
return $definition->{$attribute};
}
return $self->maybe::next::method($attribute);
};
}
sub _gen_set {
return sub {
my $self = shift;
my $properties = ( @_ == 1 && ref $_[0] ) ? $_[0] : { @_ };
my %availProperties = map { $_ => 1 } $self->getProperties;
for my $property ( keys %{ $properties } ) {
if ( $availProperties{$property} ) {
$self->$property( $properties->{$property} );
}
}
};
}
sub _gen_get {
return sub {
my $self = shift;
if (@_) {
my $prop = shift;
if ($self->can($prop)) {
return $self->$prop;
}
return undef;
}
my @all_properties = $self->getProperties;
my %props;
for my $property ( @all_properties ) {
$props{$property} = $self->$property;
}
return \%props;
};
}
sub _gen_update {
return sub {
my $self = shift;
$self->set(@_);
if ($self->can('write')) {
$self->write;
}
};
}
sub _gen_instantiate {
return sub {
my $class = shift;
my $self = bless {
properties => {},
}, $class;
$self->set(@_);
return $self;
};
}
1;
__END__
=head1 LEGAL
-------------------------------------------------------------------
WebGUI is Copyright 2001-2009 Plain Black Corporation.
-------------------------------------------------------------------
Please read the legal notices (docs/legal.txt) and the license
(docs/license.txt) that came with this distribution before using
this software.
-------------------------------------------------------------------
http://www.plainblack.com info@plainblack.com
-------------------------------------------------------------------
=head1 NAME
WebGUI::Definition - Define properties for a class
=head1 SYNOPSIS
package MyClass;
use WebGUI::Definition (
name => 'My Class',
properties => [
'myProperty' => {
label => "Class Property",
},
],
);
my $object = MyClass->instantiate;
# property list
$object->getProperties;
# property attributes
$object->getProperty('myProperty');
# attribute value
$object->getAttribute('name');
# generated accessor
$object->myProperty('value');
Package WebGUI::Definition
=head1 DESCRIPTION
Define properties and attributes for a class.
Moose-based meta class for all definitions in WebGUI.
All information about the class is provided as a hash to WebGUI::Definition
by the import method. This is usually called when 'use'ing the
module.
=head1 SYNOPSIS
=head1 ATTRIBUTES
The top level values given the WebGUI::Definition are attributes. Your class will make them available using the getAttribute method. One exception to this is the 'properties' attribute. It is not available through getAttribute but instead creates its own methods.
=head1 PROPERTIES
For each property, an accessor is created using the property name.
A definition contains all the information needed to build an object.
Information required to build forms are added as optional roles and
sub metaclasses. Database persistance is handled similarly.
=head1 METHODS
=head2 import
Defines the class.
=head1 METHODS CREATED
=head2 getAttribute ( $attribute )
Returns the value of the given attribute the class or any of its superclasses.
=head2 getProperties ( )
Returns a list of all of the properties for the class.
=head2 getProperty ( $property )
Returns the attributes for the given property.
=head2 get ( [ $property ] )
Retrieves the value of the given property. If no property is
specified, returns all of the properties as a hash reference.
=head2 set ( $properties )
Accepts a hash reference and sets all of the given properties.
=head2 update ( $properties )
Sets properties just as L</set> does, then calls the C<write> method if it is available in the class.
=head2 instantiate ( $properties )
Creates a new object instance, setting the given properties.
=head2 $property
An accessor is created for each property.
These methods are available from this class:
=cut
my ($import, $unimport, $init_meta) = Moose::Exporter->build_import_methods(
install => [ 'unimport' ],
with_meta => [ 'property', 'attribute' ],
also => 'Moose',
);
#-------------------------------------------------------------------
=head2 import ( )
A custom import method is provided so that uninitialized properties do not
generate warnings.
=cut
sub import {
my $class = shift;
my $caller = caller;
$class->$import({ into_level => 1 });
warnings->unimport('uninitialized');
namespace::autoclean->import( -cleanee => $caller );
return 1;
}
#-------------------------------------------------------------------
=head2 init_meta ( )
Sets the metaclass to WebGUI::Definition::Meta::Class.
=cut
sub init_meta {
my $class = shift;
my %options = @_;
$options{metaclass} //= 'WebGUI::Definition::Meta::Class';
my $meta = Moose->init_meta(%options);
Moose::Util::apply_all_roles($meta, 'WebGUI::Definition::Role::Object');
return $meta;
}
#-------------------------------------------------------------------
=head2 attribute ( )
An attribute of the definition is typically static data which is never processed from a form
or persisted to the database. In an Asset-style definition, an attribute would
be the table name, the asset's name, or the path to the asset's icon.
=cut
sub attribute {
my ($meta, $name, $value) = @_;
if ($meta->can($name)) {
$meta->$name($value);
$meta->add_method( $name, sub { $meta->$name } );
}
else {
$meta->add_method( $name, sub { $value } );
}
return 1;
}
#-------------------------------------------------------------------
=head2 property ( $name, %options )
A property is a special object attribute with it's type constraints set by
HTML form properties, such as base type (Text, Integer, Float, SelectList),
default value, value, etc.
=head3 $name
The name of the property.
=head3 %options
An options hashref [need list of base options]. Any option which belongs to a form
is relegated to the form attribute of the property and removed from the list of
regular attributes.
=head4 fieldType
The type of field to be created by the form builder. This is required, and should be the name of
a WebGUI::Form plugin, with the initial letter lowercased.
=head4 noFormPost, label
Either or both of these must be passed in.
=cut
sub property {
my ($meta, $name, %options) = @_;
if (! (exists $options{noFormPost} || exists $options{label}) ) {
Moose->throw_error("Must pass either noFormPost or label when making a property");
}
my %form_options;
my $prop_meta = $meta->property_meta;
for my $key ( keys %options ) {
if ( ! $prop_meta->meta->find_attribute_by_name($key) ) {
$form_options{$key} = delete $options{$key};
}
}
$meta->add_attribute(
$name,
is => 'rw',
metaclass => $prop_meta,
form => \%form_options,
%options,
);
return 1;
}
1;