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<html>
<title>ActiveWidgets Reference :: clone Method</title>
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<div class="location">:: Documentation &gt;&gt; Reference &gt;&gt;</div>
<h1>clone Method</h1><div class="details"><p>Creates an object clone.</p>
<h2>Syntax</h2><p><i>obj.clone();</i></p><h2>Returns</h2><p>A new object.</p>
<h2>Remarks</h2><p>The clone function creates a fast copy of the object. Instead of
physically copying each property and method of the source object -
it creates a clone as a subclass of the source object, i.e.
properties and methods are inherited from the source object into
the clone.</p>
<p>Note that the clone continues to be dependent on the source
object. Changes in the source object property or method will
affect all the clones unless this property is already overwritten
in the clone object itself.</p>
<h2>Applies To</h2><p><a href="index.htm">Active.System.Object</a></p></div><script>document.write(window.$column)</script>
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<html>
<title>ActiveWidgets Reference :: handle Method</title>
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<h1>handle Method</h1><div class="details"><p>Handles exceptions in the ActiveUI methods.</p>
<h2>Syntax</h2><p><i>obj.handle(error);</i></p><h2>Parameters</h2><p><table class="params"><tr><td class="name">error</td><td class="type">Error</td><td>Error object.</td></tr></table></p><h2>Remarks</h2><p>The default error handler just throws the same exception to the
next level. Overload this function to add your own diagnostics
and error logging.</p>
<h2>Applies To</h2><p><a href="index.htm">Active.System.Object</a></p></div><script>document.write(window.$column)</script>
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<html>
<title>ActiveWidgets Reference :: Active.System.Object</title>
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<div class="location">:: Documentation &gt;&gt; Reference &gt;&gt;</div>
<h1>Active.System.Object</h1><p>Generic base class - root of the ActiveUI class hierarchy.</p>
<h2>Constructor Syntax</h2>
<p><i>var obj = new Active.System.Object;</i></p>
<h2>Class Hierarchy</h2>
<table style='font-size:0.9em!important'><tr><td style='padding:0px'><div style='padding:0px 50px 0px 0px;'><i>Parent Classes:</i><br /><a href="../active.system.object/index.htm">Active.System.Object</a>
<div style='padding-left:20px'></div></div>
</td><td style='border-left:1px dotted threedshadow'><div style='padding-left:50px'><i>Derived Classes:</i><br /><a href="../active.system.model/index.htm">Active.System.Model</a><br />
<a href="../active.system.format/index.htm">Active.System.Format</a><br />
<a href="../active.system.html/index.htm">Active.System.HTML</a><br />
</div>
</td></tr></table><h2>Public Methods</h2>
<p><table class="summary">
<tr><td class="name"><a href="clone.htm">clone</a></td><td>Creates an object clone.</td></tr>
<tr><td class="name"><a href="handle.htm">handle</a></td><td>Handles exceptions in the ActiveUI methods.</td></tr>
<tr><td class="name"><a href="init.htm">init</a></td><td>Initializes the object.</td></tr>
<tr><td class="name"><a href="timeout.htm">timeout</a></td><td>Calls a method after a specified time interval has elapsed.</td></tr>
<tr><td class="name"><a href="tostring.htm">toString</a></td><td>Converts object to string.</td></tr>
</table></p>
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<html>
<title>ActiveWidgets Reference :: init Method</title>
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<h1>init Method</h1><div class="details"><p>Initializes the object.</p>
<h2>Syntax</h2><p><i>obj.init();</i></p><h2>Remarks</h2><p>This method normaly contains all object initialization code
(instead of the constructor function). Constructor function is
the same for all objects and only contains object.init() call.</p>
<h2>Applies To</h2><p><a href="index.htm">Active.System.Object</a></p></div><script>document.write(window.$column)</script>
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<html>
<title>ActiveWidgets Reference :: timeout Method</title>
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<h1>timeout Method</h1><div class="details"><p>Calls a method after a specified time interval has elapsed.</p>
<h2>Syntax</h2><p><i>obj.timeout(handler, delay);</i></p><h2>Parameters</h2><p><table class="params"><tr><td class="name">handler</td><td class="type">Function</td><td>Method to call.</td></tr><tr><td class="name">delay</td><td class="type">Number</td><td>Time interval in milliseconds.</td></tr></table></p><h2>Returns</h2><p>An identifier that can be used with window.clearTimeout
to cancel the current method call.</p>
<h2>Remarks</h2><p>This method has the same effect as window.setTimeout except that
the function will be evaluated not as a global function but
as a method of the current object.</p>
<h2>Applies To</h2><p><a href="index.htm">Active.System.Object</a></p></div><script>document.write(window.$column)</script>
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<html>
<title>ActiveWidgets Reference :: toString Method</title>
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<h1>toString Method</h1><div class="details"><p>Converts object to string.</p>
<h2>Syntax</h2><p><i>obj.toString();</i></p><h2>Returns</h2><p>Text or HTML representation of the object.</p>
<h2>Remarks</h2><p>This method is overloaded in ActiveUI subclasses.</p>
<h2>Applies To</h2><p><a href="index.htm">Active.System.Object</a></p></div><script>document.write(window.$column)</script>
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