package WebGUI::Asset::Wobject::NewWobject; $VERSION = "1.0.0"; #------------------------------------------------------------------- # WebGUI is Copyright 2001-2009 Plain Black Corporation. #------------------------------------------------------------------- # Please read the legal notices (docs/legal.txt) and the license # (docs/license.txt) that came with this distribution before using # this software. #------------------------------------------------------------------- # http://www.plainblack.com info@plainblack.com #------------------------------------------------------------------- use strict; use Tie::IxHash; use WebGUI::International; use WebGUI::Utility; use base 'WebGUI::Asset::Wobject'; # To get an installer for your wobject, add the Installable AssetAspect # See WebGUI::AssetAspect::Installable and sbin/installClass.pl for more # details #------------------------------------------------------------------- =head2 definition ( ) defines wobject properties for New Wobject instances. You absolutely need this method in your new Wobjects. If you choose to "autoGenerateForms", the getEditForm method is unnecessary/redundant/useless. =cut sub definition { my $class = shift; my $session = shift; my $definition = shift; my $i18n = WebGUI::International->new( $session, 'Asset_NewWobject' ); tie my %properties, 'Tie::IxHash', ( templateId => { #See the list of field/control types in /lib/WebGUI/Form/ fieldType => "template", defaultValue => 'NewWobjectTmpl00000001', tab => "display", #www_editSave will ignore anyone's attempts to update this field if this is set to 1 noFormPost => 0, #This is an option specific to the template fieldType. namespace => "NewWobject", #This is what will appear when the user hovers the mouse over the label # of your form field. hoverHelp => $i18n->get('templateId label description'), # This is the text that will appear to the left of your form field. label => $i18n->get('templateId label'), } ); push @{$definition}, { assetName => $i18n->get('assetName'), icon => 'newWobject.gif', autoGenerateForms => 1, tableName => 'NewWobject', className => 'WebGUI::Asset::Wobject::NewWobject', properties => \%properties }; return $class->SUPER::definition( $session, $definition ); } ## end sub definition #------------------------------------------------------------------- =head2 duplicate ( ) duplicates a New Wobject. This method is unnecessary, but if you have auxiliary, ancillary, or "collateral" data or files related to your wobject instances, you will need to duplicate them here. =cut sub duplicate { my $self = shift; my $newAsset = $self->SUPER::duplicate(@_); return $newAsset; } #------------------------------------------------------------------- =head2 getEditForm ( ) returns the tabform object that will be used in generating the edit page for New Wobjects. This method is optional if you set autoGenerateForms=1 in the definition. =cut sub getEditForm { my $self = shift; my $tabform = $self->SUPER::getEditForm(); $tabform->getTab("display")->template( value => $self->getValue("templateId"), label => WebGUI::International::get( "template_label", "Asset_NewWobject" ), namespace => "NewWobject" ); return $tabform; } #------------------------------------------------------------------- =head2 prepareView ( ) See WebGUI::Asset::prepareView() for details. =cut sub prepareView { my $self = shift; $self->SUPER::prepareView(); my $template = WebGUI::Asset::Template->new( $self->session, $self->get("templateId") ); $template->prepare($self->getMetaDataAsTemplateVariables); $self->{_viewTemplate} = $template; } #------------------------------------------------------------------- =head2 purge ( ) removes collateral data associated with a NewWobject when the system purges it's data. This method is unnecessary, but if you have auxiliary, ancillary, or "collateral" data or files related to your wobject instances, you will need to purge them here. =cut sub purge { my $self = shift; #purge your wobject-specific data here. This does not include fields # you create for your NewWobject asset/wobject table. return $self->SUPER::purge; } #------------------------------------------------------------------- =head2 view ( ) method called by the www_view method. Returns a processed template to be displayed within the page style. =cut sub view { my $self = shift; my $session = $self->session; #This automatically creates template variables for all of your wobject's properties. my $var = $self->get; #This is an example of debugging code to help you diagnose problems. #$session->log->warn($self->get("templateId")); return $self->processTemplate( $var, undef, $self->{_viewTemplate} ); } #------------------------------------------------------------------- =head2 www_edit ( ) Web facing method which is the default edit page. This method is entirely optional. Take it out unless you specifically want to set a submenu in your adminConsole views. =cut #sub www_edit { # my $self = shift; # return $self->session->privilege->insufficient() unless $self->canEdit; # return $self->session->privilege->locked() unless $self->canEditIfLocked; # my $i18n = WebGUI::International->new($self->session, "Asset_NewWobject"); # return $self->getAdminConsole->render($self->getEditForm->print, $i18n->get("edit title")); #} 1; #vim:ft=perl