package WebGUI::Asset::Wobject::StoryTopic; $VERSION = "1.0.0"; #------------------------------------------------------------------- # WebGUI is Copyright 2001-2009 Plain Black Corporation. #------------------------------------------------------------------- # Please read the legal notices (docs/legal.txt) and the license # (docs/license.txt) that came with this distribution before using # this software. #------------------------------------------------------------------- # http://www.plainblack.com info@plainblack.com #------------------------------------------------------------------- use strict; use WebGUI::Definition::Asset; extends 'WebGUI::Asset::Wobject'; #use Class::C3; #use base qw/WebGUI::AssetAspect::RssFeed WebGUI::Asset::Wobject/; aspect assetName => ['assetName', 'Asset_StoryTopic']; aspect icon => 'storytopic.gif'; aspect tableName => 'StoryTopic'; property storiesPer => ( tab => 'display', fieldType => 'integer', label => ['stories per topic', 'Asset_StoryTopic'], hoverHelp => ['stories per topic help', 'Asset_StoryTopic'], default => 15, ); property storiesShort => ( tab => 'display', fieldType => 'integer', label => ['stories short', 'Asset_StoryTopic'], hoverHelp => ['stories short help', 'Asset_StoryTopic'], default => 5, ); property templateId => ( tab => 'display', fieldType => 'template', label => ['template', 'Asset_StoryTopic'], hoverHelp => ['template help', 'Asset_StoryTopic'], namespace => 'StoryTopic', default => 'A16v-YjWAShXWvSACsraeg', ); property storyTemplateId => ( tab => 'display', fieldType => 'template', label => ['story template', 'Asset_StoryTopic'], hoverHelp => ['story template help', 'Asset_StoryTopic'], namespace => 'Story', default => 'TbDcVLbbznPi0I0rxQf2CQ', ); use WebGUI::International; use WebGUI::Utility; use WebGUI::Asset::Story; use constant DATE_FORMAT => '%c_%D_%y'; #------------------------------------------------------------------- =head2 getRssFeedItems ( ) Returns an arrayref of hashrefs, containing information on stories for generating an RSS and Atom feeds. =cut sub getRssFeedItems { my ($self) = @_; my $session = $self->session; my $wordList = WebGUI::Keyword::string2list($self->keywords); my $key = WebGUI::Keyword->new($session); my $storyIds = $key->getMatchingAssets({ keywords => $wordList, isa => 'WebGUI::Asset::Story', rowsPerPage => $self->storiesPer, }); my $storyData = []; STORY: foreach my $storyId (@{ $storyIds }) { my $story = WebGUI::Asset->newById($session, $storyId); next STORY unless $story; push @{ $storyData }, $story->getRssData; } return $storyData; } #------------------------------------------------------------------- =head2 prepareView ( ) See WebGUI::Asset::prepareView() for details. =cut sub prepareView { my $self = shift; $self->SUPER::prepareView(); my $template = WebGUI::Asset::Template->new($self->session, $self->templateId); if (!$template) { WebGUI::Error::ObjectNotFound::Template->throw( error => qq{Template not found}, templateId => $self->templateId, assetId => $self->getId, ); } $template->prepare; $self->{_viewTemplate} = $template; } #------------------------------------------------------------------- =head2 view ( ) Method called by the www_view method. Returns a processed template to be displayed within the page style. =cut sub view { my $self = shift; my $session = $self->session; #This automatically creates template variables for all of your wobject's properties. my $var = $self->viewTemplateVariables; return $self->processTemplate($var, undef, $self->{_viewTemplate}); } #------------------------------------------------------------------- =head2 viewTemplateVariables ( ) Make template variables for the view template. =cut sub viewTemplateVariables { my ($self) = @_; my $session = $self->session; my $exporting = $session->scratch->get('isExporting'); my $numberOfStories = $self->{_standAlone} ? $self->storiesPer : $self->storiesShort; my $var = $self->get(); my $wordList = WebGUI::Keyword::string2list($self->keywords); my $key = WebGUI::Keyword->new($session); my $p = $key->getMatchingAssets({ keywords => $wordList, isa => 'WebGUI::Asset::Story', usePaginator => 1, rowsPerPage => $numberOfStories, }); my $storyIds = $p->getPageData(); $var->{story_loop} = []; my $icon = $session->icon; my $userUiLevel = $session->user->profileField("uiLevel"); my $uiLevels = $session->config->get('assetToolbarUiLevel'); my $i18n = WebGUI::International->new($session); ##Only build objects for the assets that we need STORY: foreach my $storyId (@{ $storyIds }) { my $story = WebGUI::Asset->new($session, $storyId->{assetId}, $storyId->{className}, $storyId->{revisionDate}); next STORY unless $story; my $storyVars = { url => ( $exporting ? $story->getUrl : $session->url->append($self->getUrl, 'func=viewStory;assetId='.$storyId->{assetId}) ), title => $story->getTitle, creationDate => $story->creationDate, }; if ($story->canEdit && $userUiLevel >= $uiLevels->{delete} && !$exporting) { $storyVars->{deleteIcon} = $icon->delete('func=delete', $story->url, $i18n->get(43)); } if ($story->canEdit && $userUiLevel >= $uiLevels->{edit} && !$exporting) { $storyVars->{editIcon} = $icon->edit('func=edit', $story->url); } push @{$var->{story_loop}}, $storyVars; } if ($self->{_standAlone}) { my $topStoryData = $storyIds->[0]; shift @{ $var->{story_loop} }; ##Note, this could have saved from the loop above, but this looks more clean and encapsulated to me. my $topStory = WebGUI::Asset->new($session, $topStoryData->{assetId}, $topStoryData->{className}, $topStoryData->{revisionDate}); $var->{topStoryTitle} = $topStory->getTitle; $var->{topStorySubtitle} = $topStory->subtitle; $var->{topStoryUrl} = $session->url->append($self->getUrl, 'func=viewStory;assetId='.$topStoryData->{assetId}), $var->{topStoryCreationDate} = $topStory->creationDate; ##TODO: Photo variables my $photoData = $topStory->getPhotoData; PHOTO: foreach my $photo (@{ $photoData }) { next PHOTO unless $photo->{storageId}; my $storage = WebGUI::Storage->get($session, $photo->{storageId}); my $file = $storage->getFiles->[0]; next PHOTO unless $file; my $imageUrl = $storage->getUrl($file); $var->{topStoryImageUrl} = $imageUrl; $var->{topStoryImageCaption} = $photo->{caption}; $var->{topStoryImageByline} = $photo->{byLine}; $var->{topStoryImageAlt} = $photo->{alt}; $var->{topStoryImageTitle} = $photo->{title}; $var->{topStoryImageLink} = $photo->{url}; last PHOTO; } } $var->{standAlone} = $self->{_standAlone}; $var->{rssUrl} = $self->getRssFeedUrl; $var->{atomUrl} = $self->getAtomFeedUrl; return $var; } #------------------------------------------------------------------- =head2 www_view ( ) Overside the method inherited from Wobject to set the mode so template variables are set correctly in viewTemplateVars. =cut sub www_view { my $self = shift; $self->{_standAlone} = 1; return $self->SUPER::www_view; } #------------------------------------------------------------------- =head2 www_viewStory ( ) Display a story, set in the form variable assetId =cut sub www_viewStory { my $self = shift; my $session = $self->session; my $storyId = $session->form->get('assetId'); my $story; if ($storyId) { $story = WebGUI::Asset->new($session, $storyId); } if (! $story) { my $notFound = WebGUI::Asset->getNotFound($session); $session->asset($notFound); return $notFound->www_view; } $story->topic($self); return $story->www_view; } 1; #vim:ft=perl