package WebGUI::Asset::Wobject::StoryTopic; $VERSION = "1.0.0"; #------------------------------------------------------------------- # WebGUI is Copyright 2001-2009 Plain Black Corporation. #------------------------------------------------------------------- # Please read the legal notices (docs/legal.txt) and the license # (docs/license.txt) that came with this distribution before using # this software. #------------------------------------------------------------------- # http://www.plainblack.com info@plainblack.com #------------------------------------------------------------------- use strict; use Tie::IxHash; use WebGUI::International; use WebGUI::Utility; use WebGUI::Asset::Story; use base 'WebGUI::Asset::Wobject'; use constant DATE_FORMAT => '%c_%D_%y'; #------------------------------------------------------------------- =head2 definition ( ) defines wobject properties for New Wobject instances. You absolutely need this method in your new Wobjects. If you choose to "autoGenerateForms", the getEditForm method is unnecessary/redundant/useless. =cut sub definition { my $class = shift; my $session = shift; my $definition = shift; my $i18n = WebGUI::International->new($session, 'Asset_StoryTopic'); my %properties; tie %properties, 'Tie::IxHash'; %properties = ( storiesPer => { tab => 'display', fieldType => 'integer', label => $i18n->get('stories per topic'), hoverHelp => $i18n->get('stories per topic help'), defaultValue => 15, }, storiesShort => { tab => 'display', fieldType => 'integer', label => $i18n->get('stories short'), hoverHelp => $i18n->get('stories short help'), defaultValue => 5, }, templateId => { tab => 'display', fieldType => 'template', label => $i18n->get('template'), hoverHelp => $i18n->get('template help'), filter => 'fixId', namespace => 'StoryTopic', defaultValue => 'A16v-YjWAShXWvSACsraeg', }, storyTemplateId => { tab => 'display', fieldType => 'template', label => $i18n->get('story template'), hoverHelp => $i18n->get('story template help'), filter => 'fixId', namespace => 'Story', defaultValue => 'TbDcVLbbznPi0I0rxQf2CQ', }, ); push(@{$definition}, { assetName=>$i18n->get('assetName'), icon=>'assets.gif', autoGenerateForms=>1, tableName=>'StoryTopic', className=>'WebGUI::Asset::Wobject::StoryTopic', properties=>\%properties, }); return $class->SUPER::definition($session, $definition); } #------------------------------------------------------------------- =head2 prepareView ( ) See WebGUI::Asset::prepareView() for details. =cut sub prepareView { my $self = shift; $self->SUPER::prepareView(); my $template = WebGUI::Asset::Template->new($self->session, $self->get("templateId")); $template->prepare; $self->{_viewTemplate} = $template; } #------------------------------------------------------------------- =head2 view ( ) Method called by the www_view method. Returns a processed template to be displayed within the page style. =cut sub view { my $self = shift; my $session = $self->session; #This automatically creates template variables for all of your wobject's properties. my $var = $self->viewTemplateVariables; return $self->processTemplate($var, undef, $self->{_viewTemplate}); } #------------------------------------------------------------------- =head2 viewTemplateVars ( ) Make template variables for the view template. =cut sub viewTemplateVariables { my ($self) = @_; my $session = $self->session; my $numberOfStories = $self->{_standAlone} ? $self->get('storiesPer') : $self->get('storiesShort'); my $var = $self->get(); my $wordList = WebGUI::Keyword::string2list($self->get('keywords')); my $key = WebGUI::Keyword->new($session); my $p = $key->getMatchingAssets({ keywords => $wordList, isa => 'WebGUI::Asset::Story', usePaginator => 1, rowsPerPage => $numberOfStories, }); my $storyIds = $p->getPageData(); $var->{story_loop} = []; ##Only build objects for the assets that we need STORY: foreach my $storyId (@{ $storyIds }) { my $story = WebGUI::Asset->new($session, $storyId->{assetId}, $storyId->{className}, $storyId->{revisionDate}); next STORY unless $story; push @{$var->{story_loop}}, { url => $session->url->append($self->getUrl, 'func=viewStory;assetId='.$storyId->{assetId}), title => $story->getTitle, creationDate => $story->get('creationDate'), } } if ($self->{_standAlone}) { my $topStoryData = $storyIds->[0]; shift @{ $var->{story_loop} }; ##Note, this could have saved from the loop above, but this looks more clean and encapsulated to me. my $topStory = WebGUI::Asset->new($session, $topStoryData->{assetId}, $topStoryData->{className}, $topStoryData->{revisionDate}); $var->{topStoryTitle} = $topStory->getTitle; $var->{topStorySubtitle} = $topStory->get('subtitle'); $var->{topStoryUrl} = $session->url->append($self->getUrl, 'func=viewStory;assetId='.$topStoryData->{assetId}), $var->{topStoryCreationDate} = $topStory->get('creationDate'); ##TODO: Photo variables } $var->{standAlone} = $self->{_standAlone}; return $var; } #------------------------------------------------------------------- =head2 www_view ( ) Overside the method inherited from Wobject to set the mode so template variables are set correctly in viewTemplateVars. =cut sub www_view { my $self = shift; $self->{_standAlone} = 1; return $self->SUPER::www_view; } #------------------------------------------------------------------- =head2 www_viewStory ( ) Display a story, set in the form variable assetId =cut sub www_viewStory { my $self = shift; my $session = $self->session; my $storyId = $session->form->get('assetId'); my $story; if ($storyId) { $story = WebGUI::Asset->new($session, $storyId); } if (! $story) { my $notFound = WebGUI::Asset->getNotFound($session); $session->asset($notFound); return $notFound->www_view; } $story->topic($self); return $story->www_view; } 1; #vim:ft=perl