78 lines
2.2 KiB
Perl
78 lines
2.2 KiB
Perl
#-------------------------------------------------------------------
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# WebGUI is Copyright 2001-2009 Plain Black Corporation.
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#-------------------------------------------------------------------
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# Please read the legal notices (docs/legal.txt) and the license
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# (docs/license.txt) that came with this distribution before using
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# this software.
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#-------------------------------------------------------------------
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# http://www.plainblack.com info@plainblack.com
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#-------------------------------------------------------------------
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use FindBin;
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use strict;
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use lib "$FindBin::Bin/../lib";
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use WebGUI::Test;
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use WebGUI::Session;
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use WebGUI::Storage;
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use Test::More; # increment this value for each test you create
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use Test::Deep;
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my $tests = 1;
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plan tests => 4
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+ $tests
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;
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#TODO: This script tests certain aspects of WebGUI::Storage and it should not
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my $session = WebGUI::Test->session;
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my $class = 'WebGUI::Asset::Story';
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my $loaded = use_ok($class);
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my $story;
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my $defaultNode = WebGUI::Asset->getDefault($session);
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my $archive = WebGUI::Asset->newByPropertyHashRef($session, {
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className => 'WebGUI::Asset::Wobject::StoryArchive',
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title => 'Test Archive',
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#1234567890123456789012
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assetId => 'TestStoryArchiveAsset1',
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});
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SKIP: {
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skip "Unable to load module $class", $tests unless $loaded;
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############################################################
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#
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# validParent
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#
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############################################################
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ok(! WebGUI::Asset::Story->validParent($session), 'validParent: no session asset');
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$session->asset($defaultNode);
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ok(! WebGUI::Asset::Story->validParent($session), 'validParent: wrong type of asset');
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$session->asset($archive);
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ok( WebGUI::Asset::Story->validParent($session), 'validParent: StoryArchive is valid');
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############################################################
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#
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# make a new one
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#
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############################################################
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$story = $defaultNode->addChild({
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className => 'WebGUI::Asset::Story',
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title => 'Story 1',
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});
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isa_ok($story, 'WebGUI::Asset::Story', 'Created a Story asset');
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}
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END {
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WebGUI::VersionTag->getWorking($session)->rollback;
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$story->purge if $story;
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$archive->purge if $archive;
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}
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