Conflicts: docs/gotcha.txt docs/previousVersion.sql docs/templates.txt lib/WebGUI.pm lib/WebGUI/Asset.pm lib/WebGUI/Asset/Event.pm lib/WebGUI/Asset/File.pm lib/WebGUI/Asset/MapPoint.pm lib/WebGUI/Asset/RichEdit.pm lib/WebGUI/Asset/Sku/Product.pm lib/WebGUI/Asset/Snippet.pm lib/WebGUI/Asset/Story.pm lib/WebGUI/Asset/Template.pm lib/WebGUI/Asset/Template/TemplateToolkit.pm lib/WebGUI/Asset/Wobject/Calendar.pm lib/WebGUI/Asset/Wobject/Carousel.pm lib/WebGUI/Asset/Wobject/Collaboration.pm lib/WebGUI/Asset/Wobject/Dashboard.pm lib/WebGUI/Asset/Wobject/DataForm.pm lib/WebGUI/Asset/Wobject/Folder.pm lib/WebGUI/Asset/Wobject/Map.pm lib/WebGUI/Asset/Wobject/Search.pm lib/WebGUI/Asset/Wobject/Shelf.pm lib/WebGUI/Asset/Wobject/StockData.pm lib/WebGUI/Asset/Wobject/StoryTopic.pm lib/WebGUI/Asset/Wobject/SyndicatedContent.pm lib/WebGUI/Asset/Wobject/Thingy.pm lib/WebGUI/Asset/Wobject/WeatherData.pm lib/WebGUI/AssetClipboard.pm lib/WebGUI/AssetCollateral/DataForm/Entry.pm lib/WebGUI/AssetExportHtml.pm lib/WebGUI/AssetLineage.pm lib/WebGUI/AssetMetaData.pm lib/WebGUI/AssetTrash.pm lib/WebGUI/AssetVersioning.pm lib/WebGUI/Auth.pm lib/WebGUI/Cache/CHI.pm lib/WebGUI/Content/AssetManager.pm lib/WebGUI/Fork/ProgressBar.pm lib/WebGUI/Form/JsonTable.pm lib/WebGUI/Form/TimeField.pm lib/WebGUI/Form/Zipcode.pm lib/WebGUI/Group.pm lib/WebGUI/International.pm lib/WebGUI/Macro/AssetProxy.pm lib/WebGUI/Macro/FileUrl.pm lib/WebGUI/Operation/SSO.pm lib/WebGUI/Operation/User.pm lib/WebGUI/Role/Asset/Subscribable.pm lib/WebGUI/Shop/Cart.pm lib/WebGUI/Shop/Transaction.pm lib/WebGUI/Shop/TransactionItem.pm lib/WebGUI/Test.pm lib/WebGUI/URL/Content.pm lib/WebGUI/URL/Uploads.pm lib/WebGUI/User.pm lib/WebGUI/Workflow/Activity/ExtendCalendarRecurrences.pm lib/WebGUI/Workflow/Activity/SendNewsletters.pm lib/WebGUI/i18n/English/Asset.pm lib/WebGUI/i18n/English/WebGUI.pm sbin/installClass.pl sbin/rebuildLineage.pl sbin/search.pl sbin/testEnvironment.pl t/Asset/Asset.t t/Asset/AssetClipboard.t t/Asset/AssetLineage.t t/Asset/AssetMetaData.t t/Asset/Event.t t/Asset/File.t t/Asset/File/Image.t t/Asset/Post/notification.t t/Asset/Sku.t t/Asset/Story.t t/Asset/Template.t t/Asset/Wobject/Collaboration/templateVariables.t t/Asset/Wobject/Collaboration/unarchiveAll.t t/Asset/Wobject/Shelf.t t/Auth.t t/Macro/EditableToggle.t t/Macro/FilePump.t t/Shop/Cart.t t/Shop/Transaction.t t/Storage.t t/User.t t/Workflow.t
440 lines
15 KiB
Perl
440 lines
15 KiB
Perl
package WebGUI::Asset::Wobject::Layout;
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=head1 LEGAL
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-------------------------------------------------------------------
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WebGUI is Copyright 2001-2009 Plain Black Corporation.
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-------------------------------------------------------------------
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Please read the legal notices (docs/legal.txt) and the license
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(docs/license.txt) that came with this distribution before using
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this software.
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-------------------------------------------------------------------
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http://www.plainblack.com info@plainblack.com
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-------------------------------------------------------------------
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=cut
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use strict;
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use WebGUI::AdSpace;
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use Tie::IxHash;
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use Moose;
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use WebGUI::Definition::Asset;
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extends 'WebGUI::Asset::Wobject';
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define assetName => ["assetName", 'Asset_Layout'];
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define icon => 'layout.gif';
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define tableName => 'Layout';
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property templateId => (
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tab => "display",
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fieldType => "template",
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namespace => "Layout",
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default => 'PBtmpl0000000000000054',
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label => ['layout template title', 'Asset_Layout'],
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hoverHelp => ['template description', 'Asset_Layout'],
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);
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property mobileTemplateId => (
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tab => "display",
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fieldType => 'template',
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namespace => 'Layout',
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default => 'PBtmpl0000000000000054',
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label => ['mobileTemplateId label', 'Asset_Layout'],
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hoverHelp => ['mobileTemplateId description', 'Asset_Layout'],
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);
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property contentPositions => (
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noFormPost => 1,
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default => undef,
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fieldType => "hidden",
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);
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property assetsToHide => (
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tab => "properties",
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default => undef,
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fieldType => "checkList",
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label => ['assets to hide', 'Asset_Layout'],
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hoverHelp => ['assets to hide description', 'Asset_Layout'],
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vertical => 1,
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uiLevel => 9,
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options => sub {
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my ( $self ) = @_;
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my @assetsToHide = split("\n",$self->assetsToHide);
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my $children = $self->getLineage(["children"],{"returnObjects"=>1, excludeClasses=>["WebGUI::Asset::Wobject::Layout"]});
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my %childIds;
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foreach my $child (@{$children}) {
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$childIds{$child->getId} = $child->getTitle;
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}
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return \%childIds;
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},
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);
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property assetOrder => (
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tab => "display",
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default => 'asc',
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fieldType => 'selectBox',
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label => ['asset order label', 'Asset_Layout'],
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hoverHelp => ['asset order hoverHelp', 'Asset_Layout'],
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options => sub {
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my ( $self ) = @_;
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my $i18n = WebGUI::International->new( $self->session, 'Asset_Layout' );
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tie my %assetOrder, "Tie::IxHash", (
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"asc" => $i18n->get("asset order asc"),
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"desc" => $i18n->get("asset order desc"),
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);
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return \%assetOrder;
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},
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);
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=head1 NAME
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Package WebGUI::Asset::Wobject::Layout
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=head1 DESCRIPTION
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Provides a mechanism to layout multiple assets on a single page.
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=head1 SYNOPSIS
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use WebGUI::Asset::Wobject::Layout;
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=head1 METHODS
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These methods are available from this class:
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=cut
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#-------------------------------------------------------------------
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=head2 getEditForm ( )
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Extends the base method to handle the optional mobileTemplateId and assetsToHide.
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=cut
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override getEditForm => sub {
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my $self = shift;
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my $f = super();
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my $i18n = WebGUI::International->new($self->session,"Asset_Layout");
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my ($templateId);
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if (($self->assetId eq "new") && ($self->getParent->isa('WebGUI::Asset::Wobject::Layout'))) {
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$f->getTab('display')->getField('templateId')->set( value => $self->getParent->templateId );
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}
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if ( !$self->session->setting->get('useMobileStyle') ) {
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$f->getTab('display')->deleteField( 'mobileTemplateId' );
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}
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return $f;
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};
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#-------------------------------------------------------------------
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=head2 prepareView
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Extends the base class to handle the optional mobile style template, to handle asset dragging
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and to put children in their places.
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=cut
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sub prepareView {
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my $self = shift;
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$self->SUPER::prepareView;
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my $session = $self->session;
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my $templateId;
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if ($session->style->useMobileStyle) {
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$templateId = $self->mobileTemplateId;
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}
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else {
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$templateId = $self->templateId;
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}
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my $template = WebGUI::Asset->newById($session, $templateId);
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if (!$template) {
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WebGUI::Error::ObjectNotFound::Template->throw(
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error => qq{Template not found},
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templateId => $templateId,
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assetId => $self->getId,
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);
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}
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$template->prepare( $self->getMetaDataAsTemplateVariables );
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$self->{_viewTemplate} = $template;
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my $templateContent = $template->template;
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my $numPositions = 1;
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while ($templateContent =~ /position(\d+)_loop/g) {
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$numPositions = $1
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if $1 > $numPositions;
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}
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my %vars;
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$vars{showAdmin} = ($session->isAdminOn && $self->canEdit && $self->canEditIfLocked);
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my $splitter = $self->{_viewSplitter} = $self->getSeparator;
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my %hidden = map { $_ => 1 }
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split "\n", $self->assetsToHide;
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my %placeHolder;
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my @children;
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my $childIter = $self->getLineageIterator( ["children"], {
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excludeClasses => ["WebGUI::Asset::Wobject::Layout"],
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} );
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while ( 1 ) {
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my $child;
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eval { $child = $childIter->() };
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if ( my $x = WebGUI::Error->caught('WebGUI::Error::ObjectNotFound') ) {
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$session->log->error($x->full_message);
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next;
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}
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last unless $child;
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my $assetId = $child->getId;
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next
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if ($hidden{$assetId} || ! $child->canView);
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$child->prepareView;
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$placeHolder{$assetId} = $child;
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push @children, {
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id => $assetId,
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isUncommitted => $child->status eq 'pending',
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content => $splitter . $assetId . '~~',
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};
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if ($vars{showAdmin}) {
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$children[-1]->{'dragger.icon'} = sprintf '<div id="td%s_handle" class="dragable"><div class="dragTrigger dragTriggerWrap">%s</div></div>', $assetId, $session->icon->drag('class="dragTrigger"');
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};
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}
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my @positions = split /\./, $self->contentPositions;
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# cut positions off at the number we found in the template
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$#positions = $numPositions - 1
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if $numPositions < scalar @positions;
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my $positionIndex = 0;
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my @found;
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foreach my $position (@positions) {
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$positionIndex++;
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my @assets = split ',', $position;
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for my $assetId (@assets) {
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CHILD: for my $childIndex (0..$#children) {
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if ($children[$childIndex]{id} eq $assetId) {
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# remove found child from child list, add it to the appropriate position loop
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push @{ $vars{'position' . $positionIndex . '_loop'} },
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splice @children, $childIndex, 1;
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last CHILD;
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}
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}
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}
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}
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# deal with unplaced children
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# Add children to the top or bottom of the first content position based on assetOrder setting
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if($self->assetOrder eq "asc") {
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push @{ $vars{"position1_loop"} }, @children;
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}
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else {
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unshift @{ $vars{"position1_loop"} }, reverse @children;
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}
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# NOTE: This is the old way of doing the Layout drag/drop. The new way is injected by the WebGUI Admin
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# Interface if certain elements are present in the template
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if ($vars{showAdmin}) {
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# under normal circumstances we don't put HTML stuff in our code, but this will make it much easier
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# for end users to work with our templates
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$session->style->setScript($session->url->extras("yui/build/yahoo-dom-event/yahoo-dom-event.js"));
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$session->style->setScript($session->url->extras("yui/build/animation/animation-min.js"));
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$session->style->setScript($session->url->extras("yui/build/dragdrop/dragdrop.js"));
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$session->style->setScript($session->url->extras("yui-webgui/build/layout/draggable.js"));
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$session->style->setCss($session->url->extras("draggable.css"));
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$session->style->setRawHeadTags('
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<style type="text/css">
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.dragging, .empty {
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background-image: url("'.$session->url->extras('opaque.gif').'");
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}
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</style>
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');
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$vars{"dragger.init"} = '
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<iframe id="dragSubmitter" style="display: none;" src="'.$session->url->extras('spacer.gif').'"></iframe>
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<script type="text/javascript">
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dragable_init("'.$self->getUrl("func=setContentPositions;map=").'");
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</script>
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';
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}
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$self->{_viewVars} = \%vars;
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$self->{_viewPlaceholder} = \%placeHolder;
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}
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#-------------------------------------------------------------------
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=head2 view
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Render all the children.
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Show performance indicators for the Layout and all children if enabled.
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=cut
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sub view {
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my $self = shift;
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my $session = $self->session;
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my $perfLog = $session->log->performanceLogger;
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my @parts = split $self->{_viewSplitter},
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$self->processTemplate($self->{_viewVars}, undef, $self->{_viewTemplate});
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my $output = "";
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if ($self->{_viewPrintOverride}) {
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$session->output->print(shift @parts);
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}
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else {
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$output .= shift @parts;
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}
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foreach my $part (@parts) {
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my ($assetId, $outputPart) = split '~~', $part, 2;
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my $asset = $self->{_viewPlaceholder}{$assetId};
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if (defined $asset) {
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my $t = $perfLog ? [Time::HiRes::gettimeofday()] : undef;
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my $assetOutput = $asset->view;
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$perfLog->({ asset => $asset, 'time' => Time::HiRes::tv_interval($t), type => 'Layout' })
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if $perfLog;
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if ($self->{_viewPrintOverride}) {
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$session->output->print($assetOutput);
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} else {
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$output .= $assetOutput;
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}
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}
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if ($self->{_viewPrintOverride}) {
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$session->output->print($outputPart);
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} else {
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$output .= $outputPart;
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}
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}
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return $output;
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}
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#-------------------------------------------------------------------
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=head2 www_setContentPositions
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Method called via iFrame to handle reordering content positions. This action creates
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a new asset revision.
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=cut
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sub www_setContentPositions {
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my $self = shift;
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return $self->session->privilege->insufficient() unless ($self->canEdit);
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my $tag = WebGUI::VersionTag->getWorking( $self->session );
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my $newSelf = $self->addRevision({
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contentPositions=>$self->session->form->process("map")
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});
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$newSelf->setVersionLock;
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WebGUI::VersionTag->autoCommitWorkingIfEnabled($self->session);
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return "Map set: ".$self->session->form->process("map");
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}
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#-------------------------------------------------------------------
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=head2 getContentLastModified
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Extend the base class to include looking at the last modified times of all children
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of the page, by lineage.
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=cut
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override getContentLastModified => sub {
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# Buggo: this is a little too conservative. Children that are hidden maybe shouldn't count. Hm.
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my $self = shift;
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my $mtime = super();
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my $childIter = $self->getLineageIterator(["children"],{excludeClasses=>['WebGUI::Asset::Wobject::Layout']});
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while ( 1 ) {
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my $child;
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eval { $child = $childIter->() };
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if ( my $x = WebGUI::Error->caught('WebGUI::Error::ObjectNotFound') ) {
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$self->session->log->error($x->full_message);
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next;
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}
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last unless $child;
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my $child_mtime = $child->getContentLastModified;
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$mtime = $child_mtime if ($child_mtime > $mtime);
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}
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return $mtime;
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};
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#-------------------------------------------------------------------
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=head2 getContentLastModifiedBy
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Extend the base class to include the userid of the person that made last modification.
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=cut
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sub getContentLastModifiedBy {
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my $self = shift;
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my $mtime = $self->SUPER::getContentLastModified;
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my $userId = $self->get('revisedBy');
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my $childIter = $self->getLineageIterator(["children"],{excludeClasses=>['WebGUI::Asset::Wobject::Layout']});
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while ( 1 ) {
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my $child;
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eval { $child = $childIter->() };
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if ( my $x = WebGUI::Error->caught('WebGUI::Error::ObjectNotFound') ) {
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$self->session->log->error($x->full_message);
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next;
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}
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last unless $child;
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my $child_mtime = $child->getContentLastModified;
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if ($child_mtime > $mtime) {
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$mtime = $child_mtime;
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$userId = $child->get("revisedBy");
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}
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}
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return $userId;
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}
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#-------------------------------------------------------------------
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=head2 www_view
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Extend the base method to handle caching and ad rotation.
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=cut
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override www_view => sub {
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my $self = shift;
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my $session = $self->session;
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# slashdot / burst protection hack
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if ($session->user->isVisitor
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&& $session->form->param() == 0
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&& !$session->scratch->get('isExporting')
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) {
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my $check = $self->checkView;
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return $check if (defined $check);
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my $cacheKey = $self->getWwwCacheKey('view');
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my $cache = $session->cache;
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my $out = $cache->get($cacheKey);
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unless ($out) {
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$self->prepareView;
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$session->stow->set("cacheFixOverride", 1);
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$out = $self->processStyle($self->view, { noHeadTags => 1 });
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$cache->set($cacheKey, $out, 60);
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$session->stow->delete("cacheFixOverride");
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}
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# keep those ads rotating even though the output is cached
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while ($out =~ /(\[AD\:([^\]]+)\])/gs) {
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my $code = $1;
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my $adSpace = WebGUI::AdSpace->newByName($session, $2);
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my $ad = $adSpace->displayImpression if (defined $adSpace);
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$out =~ s/\Q$code/$ad/ges;
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}
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$session->http->setLastModified($self->getContentLastModified);
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$session->http->sendHeader;
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$session->output->print($out, 1);
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return "chunked";
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}
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$self->{_viewPrintOverride} = 1; # we do this to make it output each asset as it goes, rather than waiting until the end
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return super();
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};
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__PACKAGE__->meta->make_immutable;
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1;
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