fixed the resizable text area with IE problem fixed the ad space with IE problem merged the 7.2.0 and 7.1.4 change logs
624 lines
24 KiB
HTML
624 lines
24 KiB
HTML
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<html>
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<head>
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JavaScript Documentation -
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Anim.js
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</title>
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<link href="stylesheet.css" rel="stylesheet" type="text/css" />
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</head>
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<h1>JavaScript Documentation</h1>
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<h3><a href="./index.html">Animation Utility</a></h3>
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<a href="./index.html">Animation Utility</a>
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>
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<strong>Anim.js</strong>
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<h4><a href="./allclasses-noframe.html">Classes</a></h4>
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YAHOO.util</a>
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YAHOO.util.Anim</a>
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<a href="YAHOO.util.AnimMgr.html">
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YAHOO.util.AnimMgr</a>
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YAHOO.util.Bezier</a>
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<h4><a href="./overview-summary.html">Files</a></h4>
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<ul class="content">
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<li>
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<a href="overview-summary-Anim.js.html">
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Anim.js</a>
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</li>
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<li>
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<a href="overview-summary-AnimMgr.js.html">
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AnimMgr.js</a>
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</li>
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<li>
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<a href="overview-summary-Bezier.js.html">
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Bezier.js</a>
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</li>
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<li>
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<a href="overview-summary-ColorAnim.js.html">
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ColorAnim.js</a>
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</li>
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<li>
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<a href="overview-summary-Easing.js.html">
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Easing.js</a>
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<a href="overview-summary-Motion.js.html">
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Motion.js</a>
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Scroll.js</a>
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<h2>Anim.js</h2>
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</div>
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<div class="quick-links">
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<strong>Quick Links:</strong>
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<a href="#classSummary">Class Summary</a> |
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<a href="#source">Source Code</a>
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</div>
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<div class="section class summaries">
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<h3><a name="classSummary">Class Summary</a> <span class="top">[<a href="#top">top</a>]</span></h3>
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<div class="content">
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<table border="1" cellpadding="3" cellspacing="0">
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<tr>
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<td class="name">
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<a href="YAHOO.util.Anim.html">YAHOO.util.Anim</a>
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</td>
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<td class="overview">Base animation class that provides the interface for building animated effects.</td>
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</tr>
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</table>
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</div>
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</div>
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<div class="section source">
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<h3><a name="source">Souce Code</a> <span class="top">[<a href="#top">top</a>]</span></h3>
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<pre class="sourceview"><span class="comment">/*
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Copyright (c) 2006, Yahoo! Inc. All rights reserved.
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Code licensed under the BSD License:
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http://developer.yahoo.net/yui/license.txt
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Version: 0.10.0
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*/</span>
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<span class="comment">/**
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*
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* Base class for animated DOM objects.
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* <span class="attrib">@class</span> Base animation class that provides the interface for building animated effects.
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* <p>Usage: var myAnim = new YAHOO.util.Anim(el, { width: { from: 10, to: 100 } }, 1, YAHOO.util.Easing.easeOut);</p>
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* <span class="attrib">@requires</span> YAHOO.util.AnimMgr
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* <span class="attrib">@requires</span> YAHOO.util.Easing
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* <span class="attrib">@requires</span> YAHOO.util.Dom
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* <span class="attrib">@requires</span> YAHOO.util.Event
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* <span class="attrib">@requires</span> YAHOO.util.CustomEvent
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* <span class="attrib">@constructor</span>
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* <span class="attrib">@param</span> {String or HTMLElement} el Reference to the element that will be animated
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* <span class="attrib">@param</span> {Object} attributes The attribute(s) to be animated.
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* Each attribute is an object with at minimum a "to" or "by" member defined.
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* Additional optional members are "from" (defaults to current value), "units" (defaults to "px").
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* All attribute names use camelCase.
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* <span class="attrib">@param</span> {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
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* <span class="attrib">@param</span> {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
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*/</span>
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YAHOO.util.Anim = <span class="reserved">function</span>(el, attributes, duration, method) {
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<span class="reserved">if</span> (el) {
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<span class="reserved">this</span>.init(el, attributes, duration, method);
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}
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};
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YAHOO.util.Anim.<span class="reserved">prototype</span> = {
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<span class="comment">/**
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* toString method
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* <span class="attrib">@return</span> {String} string represenation of anim obj
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*/</span>
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toString: <span class="reserved">function</span>() {
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var el = <span class="reserved">this</span>.getEl();
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var id = el.id || el.tagName;
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<span class="reserved">return</span> (<span class="literal">"Anim "</span> + id);
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},
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patterns: { <span class="comment">// cached for performance</span>
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noNegatives: /width|height|opacity|padding/i, <span class="comment">// keep at zero or above</span>
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offsetAttribute: /^((width|height)|(top|left))$/, <span class="comment">// use offsetValue as default</span>
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defaultUnit: /width|height|top$|bottom$|left$|right$/i, <span class="comment">// use 'px' by default</span>
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offsetUnit: /\d+(em|%|en|ex|pt|in|cm|mm|pc)$/i <span class="comment">// IE may return these, so convert these to offset</span>
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},
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<span class="comment">/**
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* Returns the value computed by the animation's "method".
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* <span class="attrib">@param</span> {String} attr The name of the attribute.
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* <span class="attrib">@param</span> {Number} start The value this attribute should start from for this animation.
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* <span class="attrib">@param</span> {Number} end The value this attribute should end at for this animation.
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* <span class="attrib">@return</span> {Number} The Value to be applied to the attribute.
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*/</span>
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doMethod: <span class="reserved">function</span>(attr, start, end) {
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<span class="reserved">return</span> <span class="reserved">this</span>.method(<span class="reserved">this</span>.currentFrame, start, end - start, <span class="reserved">this</span>.totalFrames);
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},
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<span class="comment">/**
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* Applies a value to an attribute
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* <span class="attrib">@param</span> {String} attr The name of the attribute.
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* <span class="attrib">@param</span> {Number} val The value to be applied to the attribute.
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* <span class="attrib">@param</span> {String} unit The unit ('px', '%', etc.) of the value.
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*/</span>
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setAttribute: <span class="reserved">function</span>(attr, val, unit) {
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<span class="reserved">if</span> ( <span class="reserved">this</span>.patterns.noNegatives.test(attr) ) {
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val = (val > 0) ? val : 0;
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}
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YAHOO.util.Dom.setStyle(<span class="reserved">this</span>.getEl(), attr, val + unit);
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},
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<span class="comment">/**
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* Returns current value of the attribute.
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* <span class="attrib">@param</span> {String} attr The name of the attribute.
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* <span class="attrib">@return</span> {Number} val The current value of the attribute.
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*/</span>
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getAttribute: <span class="reserved">function</span>(attr) {
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var el = <span class="reserved">this</span>.getEl();
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var val = YAHOO.util.Dom.getStyle(el, attr);
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<span class="reserved">if</span> (val !== <span class="literal">'auto'</span> && !<span class="reserved">this</span>.patterns.offsetUnit.test(val)) {
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<span class="reserved">return</span> parseFloat(val);
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}
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var a = <span class="reserved">this</span>.patterns.offsetAttribute.exec(attr) || [];
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var pos = ( typeof a[1] !== <span class="literal">'undefined'</span> ) ? true : false; <span class="comment">// top or left</span>
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var box = ( typeof a[2] !== <span class="literal">'undefined'</span> ) ? true : false; <span class="comment">// width or height</span>
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<span class="comment">// use offsets for width/height and abs pos top/left</span>
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<span class="reserved">if</span> ( box || (YAHOO.util.Dom.getStyle(el, <span class="literal">'position'</span>) == <span class="literal">'absolute'</span> && pos) ) {
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val = el[<span class="literal">'offset'</span> + a[0].charAt(0).toUpperCase() + a[0].substr(1)];
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}
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<span class="reserved">return</span> val;
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},
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<span class="comment">/**
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* Returns the unit to use when none is supplied.
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* Applies the "defaultUnit" test to decide whether to use pixels or not
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* <span class="attrib">@param</span> {attr} attr The name of the attribute.
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* <span class="attrib">@return</span> {String} The default unit to be used.
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*/</span>
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getDefaultUnit: <span class="reserved">function</span>(attr) {
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<span class="reserved">if</span> ( <span class="reserved">this</span>.patterns.defaultUnit.test(attr) ) {
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<span class="reserved">return</span> <span class="literal">'px'</span>;
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}
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<span class="reserved">return</span> <span class="literal">''</span>;
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},
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<span class="comment">/**
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* Sets the actual values to be used during the animation.
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* Should only be needed for subclass use.
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* <span class="attrib">@param</span> {Object} attr The attribute object
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* <span class="attrib">@private</span>
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*/</span>
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setRuntimeAttribute: <span class="reserved">function</span>(attr) {
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var start;
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var end;
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var attributes = <span class="reserved">this</span>.attributes;
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<span class="reserved">this</span>.runtimeAttributes[attr] = {};
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var isset = <span class="reserved">function</span>(prop) {
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<span class="reserved">return</span> (typeof prop !== <span class="literal">'undefined'</span>);
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};
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<span class="reserved">if</span> ( !isset(attributes[attr][<span class="literal">'to'</span>]) && !isset(attributes[attr][<span class="literal">'by'</span>]) ) {
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<span class="reserved">return</span> false; <span class="comment">// note return; nothing to animate to</span>
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}
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start = ( isset(attributes[attr][<span class="literal">'from'</span>]) ) ? attributes[attr][<span class="literal">'from'</span>] : <span class="reserved">this</span>.getAttribute(attr);
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<span class="comment">// To beats by, per SMIL 2.1 spec</span>
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<span class="reserved">if</span> ( isset(attributes[attr][<span class="literal">'to'</span>]) ) {
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end = attributes[attr][<span class="literal">'to'</span>];
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} <span class="reserved">else</span> <span class="reserved">if</span> ( isset(attributes[attr][<span class="literal">'by'</span>]) ) {
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<span class="reserved">if</span> (start.constructor == Array) {
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end = [];
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<span class="reserved">for</span> (var i = 0, len = start.length; i < len; ++i) {
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end[i] = start[i] + attributes[attr][<span class="literal">'by'</span>][i];
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}
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} <span class="reserved">else</span> {
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end = start + attributes[attr][<span class="literal">'by'</span>];
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}
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}
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<span class="reserved">this</span>.runtimeAttributes[attr].start = start;
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<span class="reserved">this</span>.runtimeAttributes[attr].end = end;
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<span class="comment">// set units if needed</span>
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<span class="reserved">this</span>.runtimeAttributes[attr].unit = ( isset(attributes[attr].unit) ) ? attributes[attr][<span class="literal">'unit'</span>] : <span class="reserved">this</span>.getDefaultUnit(attr);
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},
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<span class="comment">/**
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* <span class="attrib">@param</span> {String or HTMLElement} el Reference to the element that will be animated
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* <span class="attrib">@param</span> {Object} attributes The attribute(s) to be animated.
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* Each attribute is an object with at minimum a "to" or "by" member defined.
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* Additional optional members are "from" (defaults to current value), "units" (defaults to "px").
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* All attribute names use camelCase.
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* <span class="attrib">@param</span> {Number} duration (optional, defaults to 1 second) Length of animation (frames or seconds), defaults to time-based
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* <span class="attrib">@param</span> {Function} method (optional, defaults to YAHOO.util.Easing.easeNone) Computes the values that are applied to the attributes per frame (generally a YAHOO.util.Easing method)
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*/</span>
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init: <span class="reserved">function</span>(el, attributes, duration, method) {
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<span class="comment">/**
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* Whether or not the animation is running.
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* <span class="attrib">@private</span>
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* <span class="attrib">@type</span> Boolean
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*/</span>
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var isAnimated = false;
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<span class="comment">/**
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* A Date object that is created when the animation begins.
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* <span class="attrib">@private</span>
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* <span class="attrib">@type</span> Date
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*/</span>
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var startTime = null;
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<span class="comment">/**
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* The number of frames this animation was able to execute.
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* <span class="attrib">@private</span>
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* <span class="attrib">@type</span> Int
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*/</span>
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var actualFrames = 0;
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<span class="comment">/**
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* The element to be animated.
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* <span class="attrib">@private</span>
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* <span class="attrib">@type</span> HTMLElement
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*/</span>
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el = YAHOO.util.Dom.get(el);
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<span class="comment">/**
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* The collection of attributes to be animated.
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* Each attribute must have at least a "to" or "by" defined in order to animate.
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* If "to" is supplied, the animation will end with the attribute at that value.
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* If "by" is supplied, the animation will end at that value plus its starting value.
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* If both are supplied, "to" is used, and "by" is ignored.
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* <span class="attrib">@member</span> YAHOO#util#Anim
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* Optional additional member include "from" (the value the attribute should start animating from, defaults to current value), and "unit" (the units to apply to the values).
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* <span class="attrib">@type</span> Object
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*/</span>
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<span class="reserved">this</span>.attributes = attributes || {};
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<span class="comment">/**
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* The length of the animation. Defaults to "1" (second).
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* <span class="attrib">@type</span> Number
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*/</span>
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<span class="reserved">this</span>.duration = duration || 1;
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<span class="comment">/**
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* The method that will provide values to the attribute(s) during the animation.
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* Defaults to "YAHOO.util.Easing.easeNone".
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* <span class="attrib">@type</span> Function
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*/</span>
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<span class="reserved">this</span>.method = method || YAHOO.util.Easing.easeNone;
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<span class="comment">/**
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* Whether or not the duration should be treated as seconds.
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* Defaults to true.
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* <span class="attrib">@type</span> Boolean
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*/</span>
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<span class="reserved">this</span>.useSeconds = true; <span class="comment">// default to seconds</span>
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<span class="comment">/**
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* The location of the current animation on the timeline.
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* In time-based animations, this is used by AnimMgr to ensure the animation finishes on time.
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* <span class="attrib">@type</span> Int
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*/</span>
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<span class="reserved">this</span>.currentFrame = 0;
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<span class="comment">/**
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* The total number of frames to be executed.
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* In time-based animations, this is used by AnimMgr to ensure the animation finishes on time.
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* <span class="attrib">@type</span> Int
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*/</span>
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<span class="reserved">this</span>.totalFrames = YAHOO.util.AnimMgr.fps;
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<span class="comment">/**
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* Returns a reference to the animated element.
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* <span class="attrib">@return</span> {HTMLElement}
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*/</span>
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<span class="reserved">this</span>.getEl = <span class="reserved">function</span>() { <span class="reserved">return</span> el; };
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<span class="comment">/**
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* Checks whether the element is currently animated.
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* <span class="attrib">@return</span> {Boolean} current value of isAnimated.
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*/</span>
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<span class="reserved">this</span>.isAnimated = <span class="reserved">function</span>() {
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<span class="reserved">return</span> isAnimated;
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};
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<span class="comment">/**
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* Returns the animation start time.
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* <span class="attrib">@return</span> {Date} current value of startTime.
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*/</span>
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<span class="reserved">this</span>.getStartTime = <span class="reserved">function</span>() {
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<span class="reserved">return</span> startTime;
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};
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<span class="reserved">this</span>.runtimeAttributes = {};
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|
|
var logger = {};
|
|
logger.log = <span class="reserved">function</span>() {YAHOO.log.apply(window, arguments)};
|
|
|
|
logger.log(<span class="literal">'creating new instance of '</span> + <span class="reserved">this</span>);
|
|
|
|
<span class="comment">/**
|
|
* Starts the animation by registering it with the animation manager.
|
|
*/</span>
|
|
<span class="reserved">this</span>.animate = <span class="reserved">function</span>() {
|
|
<span class="reserved">if</span> ( <span class="reserved">this</span>.isAnimated() ) { <span class="reserved">return</span> false; }
|
|
|
|
<span class="reserved">this</span>.currentFrame = 0;
|
|
|
|
<span class="reserved">this</span>.totalFrames = ( <span class="reserved">this</span>.useSeconds ) ? Math.ceil(YAHOO.util.AnimMgr.fps * <span class="reserved">this</span>.duration) : <span class="reserved">this</span>.duration;
|
|
|
|
YAHOO.util.AnimMgr.registerElement(<span class="reserved">this</span>);
|
|
};
|
|
|
|
<span class="comment">/**
|
|
* Stops the animation. Normally called by AnimMgr when animation completes.
|
|
*/</span>
|
|
<span class="reserved">this</span>.stop = <span class="reserved">function</span>() {
|
|
YAHOO.util.AnimMgr.stop(<span class="reserved">this</span>);
|
|
};
|
|
|
|
var onStart = <span class="reserved">function</span>() {
|
|
<span class="reserved">this</span>.onStart.fire();
|
|
<span class="reserved">for</span> (var attr in <span class="reserved">this</span>.attributes) {
|
|
<span class="reserved">this</span>.setRuntimeAttribute(attr);
|
|
}
|
|
|
|
isAnimated = true;
|
|
actualFrames = 0;
|
|
startTime = new Date();
|
|
};
|
|
|
|
<span class="comment">/**
|
|
* Feeds the starting and ending values for each animated attribute to doMethod once per frame, then applies the resulting value to the attribute(s).
|
|
* <span class="attrib">@private</span>
|
|
*/</span>
|
|
|
|
var onTween = <span class="reserved">function</span>() {
|
|
var data = {
|
|
duration: new Date() - <span class="reserved">this</span>.getStartTime(),
|
|
currentFrame: <span class="reserved">this</span>.currentFrame
|
|
};
|
|
|
|
data.toString = <span class="reserved">function</span>() {
|
|
<span class="reserved">return</span> (
|
|
<span class="literal">'duration: '</span> + data.duration +
|
|
<span class="literal">', currentFrame: '</span> + data.currentFrame
|
|
);
|
|
};
|
|
|
|
<span class="reserved">this</span>.onTween.fire(data);
|
|
|
|
var runtimeAttributes = <span class="reserved">this</span>.runtimeAttributes;
|
|
|
|
<span class="reserved">for</span> (var attr in runtimeAttributes) {
|
|
<span class="reserved">this</span>.setAttribute(attr, <span class="reserved">this</span>.doMethod(attr, runtimeAttributes[attr].start, runtimeAttributes[attr].end), runtimeAttributes[attr].unit);
|
|
}
|
|
|
|
actualFrames += 1;
|
|
};
|
|
|
|
var onComplete = <span class="reserved">function</span>() {
|
|
var actual_duration = (new Date() - startTime) / 1000 ;
|
|
|
|
var data = {
|
|
duration: actual_duration,
|
|
frames: actualFrames,
|
|
fps: actualFrames / actual_duration
|
|
};
|
|
|
|
data.toString = <span class="reserved">function</span>() {
|
|
<span class="reserved">return</span> (
|
|
<span class="literal">'duration: '</span> + data.duration +
|
|
<span class="literal">', frames: '</span> + data.frames +
|
|
<span class="literal">', fps: '</span> + data.fps
|
|
);
|
|
};
|
|
|
|
isAnimated = false;
|
|
actualFrames = 0;
|
|
<span class="reserved">this</span>.onComplete.fire(data);
|
|
};
|
|
|
|
<span class="comment">/**
|
|
* Custom event that fires after onStart, useful in subclassing
|
|
* <span class="attrib">@private</span>
|
|
*/</span>
|
|
<span class="reserved">this</span>._onStart = new YAHOO.util.CustomEvent(<span class="literal">'_start'</span>, <span class="reserved">this</span>, true);
|
|
|
|
<span class="comment">/**
|
|
* Custom event that fires when animation begins
|
|
* Listen via subscribe method (e.g. myAnim.onStart.subscribe(someFunction)
|
|
*/</span>
|
|
<span class="reserved">this</span>.onStart = new YAHOO.util.CustomEvent(<span class="literal">'start'</span>, <span class="reserved">this</span>);
|
|
|
|
<span class="comment">/**
|
|
* Custom event that fires between each frame
|
|
* Listen via subscribe method (e.g. myAnim.onTween.subscribe(someFunction)
|
|
*/</span>
|
|
<span class="reserved">this</span>.onTween = new YAHOO.util.CustomEvent(<span class="literal">'tween'</span>, <span class="reserved">this</span>);
|
|
|
|
<span class="comment">/**
|
|
* Custom event that fires after onTween
|
|
* <span class="attrib">@private</span>
|
|
*/</span>
|
|
<span class="reserved">this</span>._onTween = new YAHOO.util.CustomEvent(<span class="literal">'_tween'</span>, <span class="reserved">this</span>, true);
|
|
|
|
<span class="comment">/**
|
|
* Custom event that fires when animation ends
|
|
* Listen via subscribe method (e.g. myAnim.onComplete.subscribe(someFunction)
|
|
*/</span>
|
|
<span class="reserved">this</span>.onComplete = new YAHOO.util.CustomEvent(<span class="literal">'complete'</span>, <span class="reserved">this</span>);
|
|
<span class="comment">/**
|
|
* Custom event that fires after onComplete
|
|
* <span class="attrib">@private</span>
|
|
*/</span>
|
|
<span class="reserved">this</span>._onComplete = new YAHOO.util.CustomEvent(<span class="literal">'_complete'</span>, <span class="reserved">this</span>, true);
|
|
|
|
<span class="reserved">this</span>._onStart.subscribe(onStart);
|
|
<span class="reserved">this</span>._onTween.subscribe(onTween);
|
|
<span class="reserved">this</span>._onComplete.subscribe(onComplete);
|
|
}
|
|
};
|
|
|
|
</pre>
|
|
</div>
|
|
|
|
</div>
|
|
</div>
|
|
|
|
|
|
<div id="footer">
|
|
<hr />
|
|
Copyright © 2004 - 2005 Yahoo! Inc. All rights reserved.
|
|
<br />
|
|
Yahoo! Confidential.
|
|
<br /><br />
|
|
Documentation generated by <a href="http://jsdoc.sourceforge.net/">JSDoc</a>
|
|
version 1.9.5.8
|
|
</div>
|
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|
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</body>
|
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</html>
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