webgui/lib/WebGUI/Asset/File.pm
2010-03-03 16:27:45 -08:00

642 lines
17 KiB
Perl

package WebGUI::Asset::File;
=head1 LEGAL
-------------------------------------------------------------------
WebGUI is Copyright 2001-2009 Plain Black Corporation.
-------------------------------------------------------------------
Please read the legal notices (docs/legal.txt) and the license
(docs/license.txt) that came with this distribution before using
this software.
-------------------------------------------------------------------
http://www.plainblack.com info@plainblack.com
-------------------------------------------------------------------
=cut
use strict;
use Carp;
use Moose;
use WebGUI::Definition::Asset;
extends 'WebGUI::Asset';
define assetName => ['assetName', 'Asset_File'];
define tableName => 'FileAsset';
property cacheTimeout => (
tab => "display",
fieldType => "interval",
default => 3600,
uiLevel => 8,
label => ["cache timeout", 'Asset_File'],
hoverHelp => ["cache timeout help", 'Asset_File'],
);
property filename => (
noFormPost => 1,
fieldType => 'hidden',
default => '',
);
property storageId => (
noFormPost => 1,
fieldType => 'hidden',
default => '',
trigger => \&_set_storageId,
);
sub _set_storageId {
my ($self, $new, $old) = @_;
if ($new ne $old) {
$self->setStorageLocation;
}
}
property templateId => (
fieldType => 'template',
default => 'PBtmpl0000000000000024',
label => ['file template', 'Asset_File'],
hoverHelp => ['file template description', 'Asset_File'],
namespace => "FileAsset",
);
with 'WebGUI::Role::Asset::SetStoragePermissions';
use WebGUI::Storage;
use WebGUI::SQL;
use WebGUI::Utility;
=head1 NAME
Package WebGUI::Asset::File
=head1 DESCRIPTION
Provides a mechanism to upload files to WebGUI.
=head1 SYNOPSIS
use WebGUI::Asset::File;
=head1 METHODS
These methods are available from this class:
=cut
#-------------------------------------------------------------------
=head2 addRevision
Override the default method in order to deal with attachments.
=cut
sub addRevision {
my $self = shift;
my $newSelf = $self->SUPER::addRevision(@_);
if ($newSelf->storageId && $newSelf->storageId eq $self->storageId) {
my $newStorage = $self->getStorageClass->get($self->session, $self->storageId)->copy;
$newSelf->update({storageId => $newStorage->getId});
}
return $newSelf;
}
#-------------------------------------------------------------------
=head2 applyConstraints ( options )
Enforce certain things when new files are uploaded.
=head3 options
A hash reference of optional parameters. None at this time.
=cut
sub applyConstraints {
my $self = shift;
$self->getStorageLocation->setPrivileges($self->ownerUserId, $self->groupIdView, $self->groupIdEdit);
$self->setSize;
}
#-------------------------------------------------------------------
=head2 duplicate
Extend the master method to duplicate the storage location.
=cut
sub duplicate {
my $self = shift;
my $newAsset = $self->SUPER::duplicate(@_);
my $newStorage = $self->getStorageLocation->copy;
$newAsset->update({storageId=>$newStorage->getId});
return $newAsset;
}
#-------------------------------------------------------------------
=head2 exportAssetData ( )
See WebGUI::AssetPackage::exportAssetData() for details.
=cut
sub exportAssetData {
my $self = shift;
my $data = $self->SUPER::exportAssetData;
push(@{$data->{storage}}, $self->storageId) if ($self->storageId ne "");
return $data;
}
#-------------------------------------------------------------------
=head2 exportWriteFile
Places a copy of the file from storage into the right location during an export.
=cut
sub exportWriteFile {
my $self = shift;
# we have no assurance whether the exportPath is valid or not, so check it.
WebGUI::Asset->exportCheckPath($self->session);
# if we're still here, everything is well with the export path. let's make
# sure that this user can view the asset that we want to export.
unless($self->canView) {
WebGUI::Error->throw(error => "user can't view asset at " . $self->getUrl . " to export it");
}
# if we're still here, everything is well with the export path. let's get
# our destination FS path and then make any required directories.
my $dest = $self->exportGetUrlAsPath;
my $parent = $dest->parent;
eval { File::Path::mkpath($parent->absolute->stringify) };
if($@) {
WebGUI::Error->throw(error => "could not make directory " . $parent->absolute->stringify);
}
if ( ! File::Copy::copy($self->getStorageLocation->getPath($self->filename), $dest->stringify) ) {
WebGUI::Error->throw(error => "can't copy " . $self->getStorageLocation->getPath($self->filename)
. ' to ' . $dest->absolute->stringify . ": $!");
}
}
#-------------------------------------------------------------------
=head2 getEditForm ( )
Returns the TabForm object that will be used in generating the edit page for this asset.
=cut
sub getEditForm {
my $self = shift;
my $tabform = $self->SUPER::getEditForm();
my $i18n = WebGUI::International->new($self->session, 'Asset_File');
$tabform->getTab("properties")->raw(
'<tr><td>'.$i18n->get('new file').'<td colspan="2">'
. $self->getEditFormUploadControl
. '</td></tr>'
);
return $tabform;
}
#----------------------------------------------------------------------------
=head2 getEditFormUploadControl
Returns the HTML to display the current photo, if it has one, and a file chooser
to either upload one, or replace the current one.
=cut
sub getEditFormUploadControl {
my $self = shift;
my $session = $self->session;
my $i18n = WebGUI::International->new($session, 'Asset_File');
my $html = '';
if ($self->filename ne "") {
$html .= WebGUI::Form::readOnly( $session, {
value => '<p style="display:inline;vertical-align:middle;"><a href="'.$self->getFileUrl.'"><img src="'.$self->getFileIconUrl.'" alt="'.$self->filename.'" style="border-style:none;vertical-align:middle;" /> '.$self->filename.'</a></p>'
});
}
# Control to upload a new file
$html .= WebGUI::Form::file( $session, {
name => 'newFile',
label => $i18n->get('new file'),
hoverHelp => $i18n->get('new file description'),
});
return $html;
}
#-------------------------------------------------------------------
=head2 getFileUrl
Returns the URL for the file stored in the storage location.
=cut
sub getFileUrl {
my $self = shift;
#return $self->get("url");
return $self->getStorageLocation->getUrl($self->filename);
}
#-------------------------------------------------------------------
=head2 getFileIconUrl
Returns the icon for the file stored in the storage location. If there's no
file, then it returns undef.
=cut
sub getFileIconUrl {
my $self = shift;
return undef unless $self->filename; ## Why do I have to do this when creating new Files?
return $self->getStorageLocation->getFileIconUrl($self->filename);
}
#-------------------------------------------------------------------
=head2 getIcon ($small)
Return an icon indicating what type of file this is. If the $small flag is set,
then the icon returned is a file type icon, rather than an asset icon.
=head3 $small
Indicates that a small icon should be returned.
=cut
sub getIcon {
my $self = shift;
my $small = shift;
if ($small && $self->get("dummy")) {
return $self->session->url->extras('assets/small/file.gif');
} elsif ($small) {
return $self->getFileIconUrl;
}
return $self->session->url->extras('assets/file.gif');
}
#----------------------------------------------------------------------------
=head2 getStorageClass
Get the full classname of the WebGUI::Storage we should use for this asset.
=cut
sub getStorageClass {
return 'WebGUI::Storage';
}
#-------------------------------------------------------------------
=head2 getStorageFromPost
Get the storage location created by the form post.
=cut
sub getStorageFromPost {
my $self = shift;
my $storageId = shift;
my $fileStorageId = WebGUI::Form::File->new($self->session, {name => 'newFile', value=>$storageId })->getValue;
$self->session->errorHandler->info( "File Storage Id: $fileStorageId" );
return $self->getStorageClass->get($self->session, $fileStorageId);
}
#-------------------------------------------------------------------
=head2 getStorageLocation
Returns the storage location for this asset. If one does not exist, then it
is created.
=cut
sub getStorageLocation {
my $self = shift;
unless (exists $self->{_storageLocation}) {
$self->setStorageLocation;
}
return $self->{_storageLocation};
}
#-------------------------------------------------------------------
=head2 indexContent ( )
Indexing the content of the attachment. See WebGUI::Asset::indexContent() for additonal details.
=cut
sub indexContent {
my $self = shift;
my $indexer = $self->SUPER::indexContent;
$indexer->addFile($self->getStorageLocation->getPath($self->filename));
}
#-------------------------------------------------------------------
=head2 prepareView ( )
See WebGUI::Asset::prepareView() for details.
=cut
sub prepareView {
my $self = shift;
$self->SUPER::prepareView();
my $template = WebGUI::Asset::Template->newById($self->session, $self->templateId);
$template->prepare($self->getMetaDataAsTemplateVariables);
$self->{_viewTemplate} = $template;
}
#-------------------------------------------------------------------
=head2 processPropertiesFromFormPost
Extend the master method to handle file uploads and applying constraints.
=cut
sub processPropertiesFromFormPost {
my $self = shift;
my $session = $self->session;
my $errors = $self->SUPER::processPropertiesFromFormPost || [];
return $errors if @$errors;
if (my $storageId = $session->form->get('newFile','File')) {
$session->errorHandler->info("Got a new file for asset " . $self->getId);
my $storage = $self->getStorageClass->get( $session, $storageId);
my $filePath = $storage->getPath( $storage->getFiles->[0] );
$self->setFile( $filePath );
$storage->delete;
}
else {
$self->applyConstraints;
}
return undef;
}
#-------------------------------------------------------------------
=head2 purge
Extends the master method to delete all storage locations associated with this asset.
=cut
sub purge {
my $self = shift;
my $sth = $self->session->db->read("select storageId from FileAsset where assetId=".$self->session->db->quote($self->getId));
while (my ($storageId) = $sth->array) {
$self->getStorageClass->get($self->session,$storageId)->delete;
}
$sth->finish;
return $self->SUPER::purge;
}
#-------------------------------------------------------------------
=head2 purgeCache ( )
Extends the master method to clear the view cache.
=cut
sub purgeCache {
my $self = shift;
eval{$self->session->cache->delete("view_".$self->getId)};
$self->SUPER::purgeCache;
}
#-------------------------------------------------------------------
=head2 purgeRevision
Extends the master method to delete the storage location for this asset.
=cut
sub purgeRevision {
my $self = shift;
$self->getStorageLocation->delete;
return $self->SUPER::purgeRevision;
}
#----------------------------------------------------------------------------
=head2 setFile ( [pathtofile] )
Tells the asset to do all the postprocessing on the file (setting privs, thubnails, or whatever).
=head3 pathtofile
If specified will copy a new file into the storage location from this path and delete any existing file.
=cut
sub setFile {
my $self = shift;
my $filename = shift;
if ($filename) {
my $storage = $self->getStorageLocation;
# Clear the old file if any
$storage->clear;
$storage->addFileFromFilesystem($filename)
|| croak "Couldn't setFile: " . join(", ",@{ $storage->getErrors });
# NOTE: We should not croak here, the WebGUI::Storage should croak for us.
}
$self->updatePropertiesFromStorage;
$self->applyConstraints;
}
#-------------------------------------------------------------------
=head2 setSize ( fileSize )
Set the size of this asset by including all the files in its storage
location. C<fileSize> is an integer of additional bytes to include in
the asset size.
=cut
sub setSize {
my $self = shift;
my $fileSize = shift || 0;
my $storage = $self->getStorageLocation;
if (defined $storage) {
foreach my $file (@{$storage->getFiles}) {
$fileSize += $storage->getFileSize($file);
}
}
return $self->SUPER::setSize($fileSize);
}
#-------------------------------------------------------------------
=head2 setStorageLocation ($storage)
Updates the locally cached storage location. If this asset does not have a
storage location, then one is created. Otherwise, the storage location's storageId
is fetched from the db and used to create a storage location which is then placed
in the local object cache.
=head3 $storage
If defined, the locally cached storage location is set to this object.
=cut
sub setStorageLocation {
my $self = shift;
my $storage = shift;
if (defined $storage) {
$self->{_storageLocation} = $storage;
}
elsif ($self->get("storageId") eq "") {
$self->{_storageLocation} = $self->getStorageClass->create($self->session);
$self->update({storageId=>$self->{_storageLocation}->getId});
}
else {
$self->{_storageLocation} = $self->getStorageClass->get($self->session,$self->storageId);
}
}
#----------------------------------------------------------------------------
=head2 updatePropertiesFromStorage ( )
Updates the asset properties from the file tracked by this asset. Should be
called every time the file is changed to ensure the correct filename is
in the asset properties.
=cut
sub updatePropertiesFromStorage {
my $self = shift;
my $storage = $self->getStorageLocation;
my $filename = $storage->getFiles->[0];
$self->session->errorHandler->info("Updating file asset filename to $filename");
$self->update({
filename => $filename,
});
return undef;
}
#-------------------------------------------------------------------
=head2 view
Generate the view method for the Asset, and handle caching.
=cut
sub view {
my $self = shift;
if (!$self->session->var->isAdminOn && $self->get("cacheTimeout") > 10) {
my $out = eval{$self->session->cache->get("view_".$self->getId)};
return $out if $out;
}
my %var = %{$self->get};
$var{controls} = $self->getToolbar;
$var{fileUrl} = $self->getFileUrl;
$var{fileIcon} = $self->getFileIconUrl;
$var{fileSize} = formatBytes($self->get("assetSize"));
my $out = $self->processTemplate(\%var,undef,$self->{_viewTemplate});
if (!$self->session->var->isAdminOn && $self->get("cacheTimeout") > 10) {
eval{$self->session->cache->set("view_".$self->getId, $out, $self->get("cacheTimeout"))};
}
return $out;
}
#-------------------------------------------------------------------
=head2 www_edit
Display the edit form to the user. Manually handles the template for displaying
the inline view of the asset.
=cut
sub www_edit {
my $self = shift;
return $self->session->privilege->insufficient() unless $self->canEdit;
return $self->session->privilege->locked() unless $self->canEditIfLocked;
my $i18n = WebGUI::International->new($self->session);
my $tabform = $self->getEditForm;
$tabform->getTab("display")->template(
-value=>$self->templateId,
-hoverHelp=>$i18n->get('file template description','Asset_File'),
-namespace=>"FileAsset"
);
return $self->getAdminConsole->render($tabform->print,$self->addEditLabel);
}
#-------------------------------------------------------------------
=head2 www_view
When viewed directly, stream the stored file to the user.
=cut
sub www_view {
my $self = shift;
my $session = $self->session;
return $session->privilege->noAccess() unless $self->canView;
# Check to make sure it's not in the trash or some other weird place
if ($self->state ne "published") {
my $i18n = WebGUI::International->new($session,'Asset_File');
$session->http->setStatus("404");
return sprintf($i18n->get("file not found"), $self->getUrl());
}
$session->http->setRedirect($self->getFileUrl) unless $session->config->get('enableStreamingUploads');
$session->http->setStreamedFile($self->getStorageLocation->getPath($self->filename));
$session->http->sendHeader;
return 'chunked';
}
1;