webgui/lib/WebGUI/AssetHelper/Delete.pm

107 lines
2.7 KiB
Perl

package WebGUI::AssetHelper::Delete;
use strict;
use base qw/WebGUI::AssetHelper/;
use Scalar::Util qw( blessed );
=head1 LEGAL
-------------------------------------------------------------------
WebGUI is Deleteright 2001-2009 Plain Black Corporation.
-------------------------------------------------------------------
Please read the legal notices (docs/legal.txt) and the license
(docs/license.txt) that came with this distribution before using
this software.
-------------------------------------------------------------------
http://www.plainblack.com info@plainblack.com
-------------------------------------------------------------------
=head1 NAME
Package WebGUI::AssetHelper::Delete
=head1 DESCRIPTION
Delete an Asset, and all descendants
=head1 METHODS
These methods are available from this class:
=cut
#-------------------------------------------------------------------
=head2 process ()
Fork the Delete operation
=cut
sub process {
my ($self) = @_;
my $asset = $self->asset;
my $session = $self->session;
my $i18n = WebGUI::International->new($session, 'WebGUI');
if (! $asset->canEdit) {
return { error => $i18n->get('38'), };
}
elsif ( $asset->get('isSystem') ) {
return { error => $i18n->get('41'), };
}
# Fork the Delete. Forking makes sure it won't get interrupted
my $fork = WebGUI::Fork->start(
$session, blessed( $self ), 'delete', { assetId => $asset->getId, },
);
return {
forkId => $fork->getId,
};
}
#-------------------------------------------------------------------
=head2 delete ( $process, $args )
Perform the delete stuff in a forked process
=cut
sub delete {
my ($process, $args) = @_;
my $session = $process->session;
my $asset = WebGUI::Asset->newById($session, $args->{assetId});
# Prepare a tree with all the ids
my $ids =
$asset->getLineage(
[ 'self', 'descendants' ], {
statesToInclude => [qw(published clipboard clipboard-limbo trash trash-limbo)],
statusToInclude => [qw(approved archived pending)],
}
);
my $tree = WebGUI::ProgressTree->new( $session, $ids );
$process->update(sub { $tree->json });
# Patch a sub to get a status update
my $patch = Monkey::Patch::patch_class(
'WebGUI::Asset',
'setState',
sub {
my ( $setState, $self, $state ) = @_;
my $id = $self->getId;
$tree->focus($id);
my $ret = $self->$setState($state);
$tree->success($id);
$process->update(sub { $tree->json });
return $ret;
}
);
# Do the dirty deed, cheap
$asset->trash;
}
1;