webgui/lib/WebGUI/AssetTrash.pm
JT Smith ef120fb06b Added isVisitor, isAdmin, and isRegistered methods to User object instead
of hard coding checks everywhere with group ids. And updated the code base 
   to match.
2008-09-16 22:32:36 +00:00

420 lines
15 KiB
Perl

package WebGUI::Asset;
=head1 LEGAL
-------------------------------------------------------------------
WebGUI is Copyright 2001-2008 Plain Black Corporation.
-------------------------------------------------------------------
Please read the legal notices (docs/legal.txt) and the license
(docs/license.txt) that came with this distribution before using
this software.
-------------------------------------------------------------------
http://www.plainblack.com info@plainblack.com
-------------------------------------------------------------------
=cut
use strict;
use WebGUI::Asset::Shortcut;
=head1 NAME
Package WebGUI::Asset
=head1 DESCRIPTION
This is a mixin package for WebGUI::Asset that contains all trash related functions.
=head1 SYNOPSIS
use WebGUI::Asset;
=head1 METHODS
These methods are available from this class:
=cut
#-------------------------------------------------------------------
=head2 getAssetsInTrash ( [limitToUser,userId] )
Returns an array reference of title, assetId, and classname to the assets in the Trash.
=head3 limitToUser
If True, only return assets last updated by userId.
=head3 userId
If not specified, uses current user.
=cut
sub getAssetsInTrash {
my $self = shift;
my $limitToUser = shift;
my $userId = shift || $self->session->user->userId;
my @assets;
my $limit;
if ($limitToUser) {
$limit = "and asset.stateChangedBy=".$self->session->db->quote($userId);
}
my $sth = $self->session->db->read("
select
asset.assetId,
assetData.revisionDate,
asset.className
from
asset
left join
assetData on asset.assetId=assetData.assetId
where
asset.state='trash'
and assetData.revisionDate=(SELECT max(revisionDate) from assetData where assetData.assetId=asset.assetId)
$limit
group by
assetData.assetId
order by
assetData.title desc
");
while (my ($id, $date, $class) = $sth->array) {
my $asset = WebGUI::Asset->new($self->session,$id,$class,$date);
if ($asset){
push(@assets, $asset);
}else{
$self->session->errorHandler->error("AssetTrash::getAssetsInTrash - failed to instanciate asset with assetId $id, className $class, and revisionDate $date");
}
}
$sth->finish;
return \@assets;
}
#----------------------------------------------------------------------------
=head2 isInTrash ( )
Returns true if the asset is in the trash.
=cut
sub isInTrash {
my $self = shift;
return $self->get("state") eq "trash";
}
#-------------------------------------------------------------------
=head2 purge ( [ options ] )
Deletes an asset from tables and removes anything bound to that asset, including descendants. Returns 1 on success
and 0 on failure.
=head3 options
A hash refernece containing options that change the behavior of this method.
=head4 skipExported
A boolean that, if true, will skip dealing with exported files.
=cut
sub purge {
my $self = shift;
my $options = shift;
my $session = $self->session;
# can't delete if it's one of these things
if ($self->getId eq $session->setting->get("defaultPage") || $self->getId eq $session->setting->get("notFoundPage") || $self->get("isSystem")) {
$session->errorHandler->security("delete a system protected page (".$self->getId.")");
return 0;
}
# assassinate the offspring
my $kids = $self->getLineage(["children"],{
returnObjects => 1,
statesToInclude => [qw(published clipboard clipboard-limbo trash trash-limbo)],
statusToInclude => [qw(approved archived pending)],
});
foreach my $kid (@{$kids}) {
# Technically get lineage should never return an undefined object from getLineage when called like this, but it did so this saves the world from destruction.
if (defined $kid) {
unless ($kid->purge) {
$self->errorHandler->security("delete one of (".$self->getId.")'s children which is a system protected page");
return 0;
}
}
else {
$session->errorHandler->error("getLineage returned an undefined object in the AssetTrash->purge method. Unable to purge asset.");
}
}
# Delete shortcuts to this asset
# Also publish any shortcuts to this asset that are in the trash
my $shortcuts
= WebGUI::Asset::Shortcut->getShortcutsForAssetId($self->session, $self->getId, {
returnObjects => 1,
});
for my $shortcut ( @$shortcuts ) {
$shortcut->purge;
}
# gotta delete stuff we've exported
unless ($options->{skipExported}) {
$self->_invokeWorkflowOnExportedFiles($self->session->setting->get('purgeWorkflow'), 1);
}
# gonna need this at the end
my $tagId = $self->get("tagId");
# clean up keywords
WebGUI::Keyword->new($session)->deleteKeywordsForAsset($self);
# clean up search engine
WebGUI::Search::Index->new($self)->delete;
# clean up cache
WebGUI::Cache->new($session)->deleteChunk(["asset",$self->getId]);
$self->purgeCache;
# delete stuff out of the asset tables
$session->db->beginTransaction;
$session->db->write("delete from metaData_values where assetId = ?",[$self->getId]);
foreach my $definition (@{$self->definition($session)}) {
$session->db->write("delete from ".$definition->{tableName}." where assetId=?", [$self->getId]);
}
$session->db->write("delete from asset where assetId=?", [$self->getId]);
$session->db->commit;
# log that we've purged this asset
$self->updateHistory("purged");
$self = undef;
# clean up version tag if empty
my $versionTag = WebGUI::VersionTag->new($session, $tagId);
if ($versionTag && $versionTag->getAssetCount == 0) {
$versionTag->rollback;
}
return 1;
}
#-------------------------------------------------------------------
=head2 trash ( )
Removes asset from lineage, places it in trash state. The "gap" in the
lineage is changed in state to trash-limbo.
=cut
sub trash {
my $self = shift;
return undef if ($self->getId eq $self->session->setting->get("defaultPage") || $self->getId eq $self->session->setting->get("notFoundPage") || $self->get('isSystem'));
foreach my $asset ($self, @{$self->getLineage(['descendants'], {returnObjects => 1})}) {
$asset->_invokeWorkflowOnExportedFiles($self->session->setting->get('trashWorkflow'), 1);
}
# Trash any shortcuts to this asset
my $shortcuts
= WebGUI::Asset::Shortcut->getShortcutsForAssetId($self->session, $self->getId, { returnObjects => 1});
for my $shortcut ( @$shortcuts ) {
$shortcut->trash;
}
# Raw database work is more efficient than $asset->update
my $db = $self->session->db;
$db->beginTransaction;
my $sth = $db->read("select assetId from asset where lineage like ?",[$self->get("lineage").'%']);
while (my ($id) = $sth->array) {
$db->write("delete from assetIndex where assetId=?",[$id]);
}
$db->write("update asset set state='trash-limbo' where lineage like ?",[$self->get("lineage").'%']);
$db->write("update asset set state='trash', stateChangedBy=?, stateChanged=? where assetId=?",[$self->session->user->userId, $self->session->datetime->time(), $self->getId]);
$db->commit;
# Update ourselves since we didn't use update()
$self->{_properties}{state} = "trash";
$self->updateHistory("trashed");
$self->purgeCache;
}
require WebGUI::Workflow::Activity::DeleteExportedFiles;
sub _invokeWorkflowOnExportedFiles {
my $self = shift;
my $workflowId = shift;
my $clearExportedAs = shift;
if ($clearExportedAs) {
$self->session->db->write("UPDATE asset SET lastExportedAs = NULL WHERE assetId = ?", [$self->getId]);
}
if ($workflowId) {
my ($lastExportedAs) = $self->get("lastExportedAs");
my $wfInstance = WebGUI::Workflow::Instance->create($self->session, { workflowId => $workflowId });
$wfInstance->setScratch(
WebGUI::Workflow::Activity::DeleteExportedFiles::DELETE_FILES_SCRATCH() =>
Storable::freeze([ defined($lastExportedAs) ? ($lastExportedAs) : () ])
);
$wfInstance->start(1);
}
}
#-------------------------------------------------------------------
=head2 www_delete
Moves self to trash, returns www_view() method of Parent if canEdit. Otherwise returns AdminConsole rendered insufficient privilege.
=cut
sub www_delete {
my $self = shift;
return $self->session->privilege->insufficient() unless ($self->canEdit && $self->canEditIfLocked);
return $self->session->privilege->vitalComponent() if $self->get('isSystem');
return $self->session->privilege->vitalComponent() if (isIn($self->getId, $self->session->setting->get("defaultPage"), $self->session->setting->get("notFoundPage")));
$self->trash;
$self->session->asset($self->getParent);
return $self->getParent->www_view;
}
#-------------------------------------------------------------------
=head2 www_deleteList
Moves list of assets to trash, returns www_manageAssets() method of self if canEdit. Otherwise returns AdminConsole rendered insufficient privilege.
=cut
sub www_deleteList {
my $self = shift;
foreach my $assetId ($self->session->form->param("assetId")) {
my $asset = WebGUI::Asset->newPending($self->session,$assetId);
if ($asset->canEdit && $asset->canEditIfLocked) {
$asset->trash;
}
}
if ($self->session->form->process("proceed") ne "") {
my $method = "www_".$self->session->form->process("proceed");
return $self->$method();
}
return $self->www_manageAssets();
}
#-------------------------------------------------------------------
=head2 www_manageTrash ( )
Returns an AdminConsole to deal with assets in the Trash. If user isn't in the Turn On Admin group, renders an insufficient privilege page.
=cut
sub www_manageTrash {
my $self = shift;
my $ac = WebGUI::AdminConsole->new($self->session,"trash");
my $i18n = WebGUI::International->new($self->session,"Asset");
return $self->session->privilege->insufficient() unless ($self->session->user->isInGroup(12));
my ($header, $limit);
$ac->setHelp("trash manage");
if ($self->session->form->process("systemTrash") && $self->session->user->isAdmin) {
$header = $i18n->get(965);
$ac->addSubmenuItem($self->getUrl('func=manageTrash'), $i18n->get(10,"WebGUI"));
} else {
$ac->addSubmenuItem($self->getUrl('func=manageTrash;systemTrash=1'), $i18n->get(964));
$limit = 1;
}
$self->session->style->setLink($self->session->url->extras('assetManager/assetManager.css'), {rel=>"stylesheet",type=>"text/css"});
$self->session->style->setScript($self->session->url->extras('assetManager/assetManager.js'), {type=>"text/javascript"});
my $output = "
<script type=\"text/javascript\">
//<![CDATA[
var assetManager = new AssetManager();
assetManager.AddColumn('".WebGUI::Form::checkbox($self->session,{name=>"checkAllAssetIds", extras=>'onclick="toggleAssetListSelectAll(this.form);"'})."','','center','form');
assetManager.AddColumn('".$i18n->get("99")."','','left','');
assetManager.AddColumn('".$i18n->get("type")."','','left','');
assetManager.AddColumn('".$i18n->get("last updated")."','','center','');
assetManager.AddColumn('".$i18n->get("size")."','','right','');
\n";
foreach my $child (@{$self->getAssetsInTrash($limit)}) {
my $title = $child->getTitle;
$title =~ s/\'/\\\'/g;
my $plus =$child->getChildCount({includeTrash => 1}) ? "+ " : "&nbsp;&nbsp;&nbsp;&nbsp;";
$output .= "assetManager.AddLine('"
.WebGUI::Form::checkbox($self->session, {
name=>'assetId',
value=>$child->getId
})
."','" . $plus . "<a href=\"".$child->getUrl("op=assetManager")."\">" . $title
."</a>','<p style=\"display:inline;vertical-align:middle;\"><img src=\"".$child->getIcon(1)."\" style=\"vertical-align:middle;border-style:none;\" alt=\"".$child->getName."\" /></p> ".$child->getName
."','".$self->session->datetime->epochToHuman($child->get("revisionDate"))
."','".formatBytes($child->get("assetSize"))."');\n";
$output .= "assetManager.AddLineSortData('','".$title."','".$child->getName
."','".$child->get("revisionDate")."','".$child->get("assetSize")."');\n";
}
$output .= '
assetManager.AddButton("'.$i18n->get("restore").'","restoreList","manageTrash");
assetManager.AddButton("'.$i18n->get("purge").'","purgeList","manageTrash");
assetManager.Write();
var assetListSelectAllToggle = false;
function toggleAssetListSelectAll(form) {
assetListSelectAllToggle = assetListSelectAllToggle ? false : true;
if (typeof form.assetId.length == "undefined") {
form.assetId.checked = assetListSelectAllToggle;
}
else {
for (var i = 0; i < form.assetId.length; i++)
form.assetId[i].checked = assetListSelectAllToggle;
}
}
//]]>
</script> <div class="adminConsoleSpacer"> &nbsp;</div>';
return $ac->render($output, $header);
}
#-------------------------------------------------------------------
=head2 www_purgeList ( )
Purges a piece of content, including all it's revisions, from the system permanently.
=cut
sub www_purgeList {
my $self = shift;
foreach my $id ($self->session->form->param("assetId")) {
my $asset = WebGUI::Asset->newPending($self->session,$id);
$asset->purge if $asset->canEdit;
}
if ($self->session->form->process("proceed") ne "") {
my $method = "www_".$self->session->form->process("proceed");
return $self->$method();
}
return $self->www_manageTrash();
}
#-------------------------------------------------------------------
=head2 www_restoreList ( )
Restores a piece of content from the trash back to it's original location.
=cut
sub www_restoreList {
my $self = shift;
foreach my $id ($self->session->form->param("assetId")) {
my $asset = WebGUI::Asset->newByDynamicClass($self->session,$id);
$asset->publish if $asset->canEdit;
}
if ($self->session->form->process("proceed") ne "") {
my $method = "www_".$self->session->form->process("proceed");
return $self->$method();
}
return $self->www_manageTrash();
}
1;